Search found 106 matches
- Wed Sep 03, 2014 6:46 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412150
Re: "Questions that don't deserve their own thread" thread
How do I use getPointer with FFI on an ImageData object to change a certain pixel in it? Is the ImageData array two dimensional, and what variable names do the pixel colors use?
- Sat Aug 23, 2014 3:57 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412150
Re: "Questions that don't deserve their own thread" thread
I want to give a shot at computing the lighting via a shader and was wondering if there's a way to get the colors of another pixel (in whatever direction) ?
- Thu Aug 14, 2014 6:36 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412150
Re: "Questions that don't deserve their own thread" thread
I noticed that regardless of how large a quad's size is in the repeating mode, it doesn't seem to use more memory. A Quad only has information about the position, size, and texture coordinates of the vertices drawn when you do love.graphics.draw(texture, quad, ...). The actual Quad object always ha...
- Wed Aug 13, 2014 6:37 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412150
Re: "Questions that don't deserve their own thread" thread
I noticed that regardless of how large a quad's size is in the repeating mode, it doesn't seem to use more memory. Do quads have culling optimization?
- Sun Aug 03, 2014 7:14 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412150
Re: "Questions that don't deserve their own thread" thread
Yeah, I figured that out after I posted the question. The fact that it checked in the appdata folder as well wasn't documented, so I was confused. I added that part there in case others get confused too.DaedalusYoung wrote:With love.filesystem.getDirectoryItems?
- Sat Aug 02, 2014 11:40 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412150
Re: "Questions that don't deserve their own thread" thread
Also, is there a way to read all the files found in appdata/LOVE/gamename folder?
I need to save files there with varying names (user defined), but I can't find a way to actually read through all those files.
I need to save files there with varying names (user defined), but I can't find a way to actually read through all those files.
- Sat Aug 02, 2014 7:25 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412150
Re: "Questions that don't deserve their own thread" thread
Yet somehow I managed to write into the Documents folder, but wasn't able to make a directory there. :pundef wrote:The only place where you are allowed to write is %appdata%/yourgame.Whatthefuck wrote:How would I go about making a directory in 'Documents' ? I'm on Windows, of course.
- Fri Aug 01, 2014 9:42 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412150
Re: "Questions that don't deserve their own thread" thread
How would I go about making a directory in 'Documents' ? I'm on Windows, of course.
- Sat Jul 26, 2014 5:03 pm
- Forum: Support and Development
- Topic: Preventing lighting from being drawn on the background
- Replies: 19
- Views: 9544
Re: Preventing lighting from being drawn on the background
Could you post a screenshot of the result? I am interested. Sure. https://love2d.org/imgmirrur/Ct7Ijsz.png Using [img] tags doesn't even make it fit in here, so have a link instead. :V Edit: oops, double post. D: Here, have another one that I took while it was raining in-game: https://love2d.org/im...
- Sat Jul 26, 2014 5:02 pm
- Forum: Support and Development
- Topic: Preventing lighting from being drawn on the background
- Replies: 19
- Views: 9544
Re: Preventing lighting from being drawn on the background
https://love2d.org/imgmirrur/Ct7Ijsz.pngmicha wrote:Could you post a screenshot of the result? I am interested.
Using [img] tags doesn't even make it fit in here, so have a link instead. :V