Search found 384 matches
- Fri Jan 27, 2017 4:45 am
- Forum: General
- Topic: How to promote LOVE game?
- Replies: 6
- Views: 4593
Re: How to promote LOVE game?
The tutorials section of the TIGSource forums could be used for promoting a tutorial.
- Fri Dec 30, 2016 5:32 pm
- Forum: General
- Topic: Famous Love2d games?
- Replies: 19
- Views: 41699
Re: Famous Love2d games?
See josefnpat's list of notable LÖVE games.
- Tue Nov 15, 2016 8:19 am
- Forum: General
- Topic: Simple game tutorials
- Replies: 18
- Views: 30218
Re: Simple game tutorials
Awesome! I've pushed some changes related to getting the HTML output to look right (it's not perfect still, my HTML generation code is bad!) on this branch: https://github.com/simplegametutorials/simplegametutorials/tree/pr/6 You can generate the HTML by running "_html.bat" and open the HT...
- Sat Nov 12, 2016 11:36 am
- Forum: General
- Topic: Why do you use LÖVE?
- Replies: 6
- Views: 3965
Why do you use LÖVE?
Why do you use LÖVE? Why do you not use something "lower-level", which gives you more control? Why do you not use something "higher-level", which allows you to do more in less time? If you have made a commercial or otherwise largeish-scale game with LÖVE, would you still choose t...
- Sat Nov 12, 2016 11:29 am
- Forum: General
- Topic: Rethinking the documentation
- Replies: 14
- Views: 6960
Re: Rethinking the documentation
slime mentioned out-of-date documentation, which made me think: if you're making documentation for LOVE, consider mentioning the current LOVE version at the time the documentation was last updated or reviewed. It may still become out-of-date, but at least the reader can tell sooner.
- Sat Nov 12, 2016 9:23 am
- Forum: General
- Topic: blogs.love2d.org - The Official LÖVE Blogs!
- Replies: 94
- Views: 555481
Re: blogs.love2d.org - The Official LÖVE Blogs!
Nice Reddit styling!
- Wed Nov 02, 2016 1:24 am
- Forum: General
- Topic: Rethinking the documentation
- Replies: 14
- Views: 6960
Rethinking the documentation
Dumb ideas ahead! (Backstory: I think a manual for LOVE should exist. I reference it a few times here.) If you want, take a look at the wiki and ask: - What is there? - Is it useful? - If it is useful, or could be useful, how could it better achieve its goals? Here's my take on it: The front page of...
- Tue Nov 01, 2016 6:40 pm
- Forum: General
- Topic: Has anyone made a library which allows you to run older LÖVE games on newer versions?
- Replies: 5
- Views: 2375
Has anyone made a library which allows you to run older LÖVE games on newer versions?
Has anyone written a library that you can require which simulates older LÖVE function calls/objects with the current API?
Has anyone tried to and found it to be impossible?
Has anyone tried to and found it to be impossible?
- Tue Nov 01, 2016 6:26 am
- Forum: General
- Topic: LÖVE 0.10.2 released
- Replies: 42
- Views: 46601
Re: LÖVE 0.10.2 released
Spooky ghosts of dead bugs! :o Congrats slime and bartbes! If anyone else thought "why would you need love.event.quit("restart") instead of calling love.load() or whatever?", I certainly don't have the definitive answer, but what I came up with was: A quick way to reset a game wh...
- Sat Oct 29, 2016 10:15 am
- Forum: General
- Topic: If you're learning game programming check out Handmade Hero
- Replies: 0
- Views: 2199
If you're learning game programming check out Handmade Hero
Hi everyone, If you're learning game programming, I recommend checking out Handmade Hero . It might not be your thing, but it's worth knowing that it exists. To quote from the home page... Handmade Hero is an ongoing project to create a complete, professional-quality game accompanied by videos that ...