Search found 139 matches
- Tue Apr 23, 2013 9:29 pm
- Forum: Support and Development
- Topic: [Newb Question] Fading images in/out?
- Replies: 5
- Views: 3644
Re: [Newb Question] Fading images in/out?
The game locks up because you're telling it to sleep for 0.1s every frame (multiple times, since it's also inside a while loop). The game locks up because of an infite while loop fade = fadetime - 0.1 should be fade = fade - 0.1 for the while loop to go through You're also forgetting to use setColo...
- Thu Apr 18, 2013 2:39 pm
- Forum: Support and Development
- Topic: Love vs HTTP
- Replies: 4
- Views: 2506
Re: Love vs HTTP
search on socket at love wiki gives
https://www.love2d.org/wiki/socket
hmm...
https://www.love2d.org/wiki/Special:Wha ... ere/socket
https://www.love2d.org/wiki/socket
hmm...
https://www.love2d.org/wiki/Special:Wha ... ere/socket
- Sat Apr 13, 2013 11:50 am
- Forum: Support and Development
- Topic: Delete this post
- Replies: 5
- Views: 3459
Re: How I use sprites?
If you are after to animate a sprite, check https://www.love2d.org/wiki/Category:Libraries anim8 or AnAL
- Thu Apr 11, 2013 8:25 pm
- Forum: Support and Development
- Topic: Problem using the 'SECS' class library
- Replies: 23
- Views: 11079
Re: Problem using the 'SECS' class library
run the parents init
Code: Select all
function object_sub:init()
object:init()
self.d = 4
end
- Thu Apr 11, 2013 7:19 pm
- Forum: Support and Development
- Topic: Issues with AdvTiledLoader!
- Replies: 4
- Views: 2426
Re: Issues with AdvTiledLoader!
hmm works for me... what version do you use? attached a fixed tmx
else you could try to increase the image to whole 32 pixels
else you could try to increase the image to whole 32 pixels
- Thu Apr 11, 2013 4:31 pm
- Forum: Support and Development
- Topic: Issues with AdvTiledLoader!
- Replies: 4
- Views: 2426
Re: Issues with AdvTiledLoader!
Try remove the pillar1.png from the tileset. Should fix the problem.
- Thu Apr 11, 2013 12:12 pm
- Forum: Support and Development
- Topic: [SOLVED] How to make a simple server-client setup?
- Replies: 2
- Views: 3184
Re: How to make a simple server-client setup?
Yo! you call connection = lube.tcpServer() and then later overwrite it with connection = lube.tcpClient() call the later client or something then do something like function love.update(dt) loveframes.update(dt) if connection then --udates server connection:update(dt) end if client then --updates cli...
- Tue Mar 12, 2013 4:33 pm
- Forum: Support and Development
- Topic: script to create shortcut to the LOVE game's save folder
- Replies: 5
- Views: 2158
Re: script to create shortcut to the LOVE game's save folder
You can make a Explorer .love shortcut function winexplorer() -- opens up win explorer at love save dir lovedir = love.filesystem.getAppdataDirectory( ) .. "/LOVE" lovedir = string.gsub(lovedir, "/","\\" ) os.execute("EXPLORER" .. " " .. lovedir) lov...
- Mon Mar 11, 2013 10:56 am
- Forum: Support and Development
- Topic: script to create shortcut to the LOVE game's save folder
- Replies: 5
- Views: 2158
Re: script to create shortcut to the LOVE game's save folder
The shortcut would be saved in the directory that it´s linking to ;) Just make a shortcut with this in it %appdata%\LOVE\ or function lazy() -- win love dir to clipboard savedir = love.filesystem.getSaveDirectory( ) lovedir = love.filesystem.getAppdataDirectory( ) .. "/LOVE" success = love...
- Fri Mar 08, 2013 10:22 pm
- Forum: Support and Development
- Topic: Collision (Need Help)
- Replies: 19
- Views: 9976
Re: Collision (Need Help)
You should test your .love file before posting it. A .love is a renamed .zip not .rar