Search found 139 matches

by Zeliarden
Tue Apr 23, 2013 9:29 pm
Forum: Support and Development
Topic: [Newb Question] Fading images in/out?
Replies: 5
Views: 3644

Re: [Newb Question] Fading images in/out?

The game locks up because you're telling it to sleep for 0.1s every frame (multiple times, since it's also inside a while loop). The game locks up because of an infite while loop fade = fadetime - 0.1 should be fade = fade - 0.1 for the while loop to go through You're also forgetting to use setColo...
by Zeliarden
Thu Apr 18, 2013 2:39 pm
Forum: Support and Development
Topic: Love vs HTTP
Replies: 4
Views: 2506

Re: Love vs HTTP

by Zeliarden
Sat Apr 13, 2013 11:50 am
Forum: Support and Development
Topic: Delete this post
Replies: 5
Views: 3459

Re: How I use sprites?

If you are after to animate a sprite, check https://www.love2d.org/wiki/Category:Libraries anim8 or AnAL
by Zeliarden
Thu Apr 11, 2013 8:25 pm
Forum: Support and Development
Topic: Problem using the 'SECS' class library
Replies: 23
Views: 11079

Re: Problem using the 'SECS' class library

run the parents init

Code: Select all

	function object_sub:init()
		object:init()
		self.d = 4
	end
by Zeliarden
Thu Apr 11, 2013 7:19 pm
Forum: Support and Development
Topic: Issues with AdvTiledLoader!
Replies: 4
Views: 2426

Re: Issues with AdvTiledLoader!

hmm works for me... what version do you use? attached a fixed tmx
else you could try to increase the image to whole 32 pixels
by Zeliarden
Thu Apr 11, 2013 4:31 pm
Forum: Support and Development
Topic: Issues with AdvTiledLoader!
Replies: 4
Views: 2426

Re: Issues with AdvTiledLoader!

Try remove the pillar1.png from the tileset. Should fix the problem.
by Zeliarden
Thu Apr 11, 2013 12:12 pm
Forum: Support and Development
Topic: [SOLVED] How to make a simple server-client setup?
Replies: 2
Views: 3184

Re: How to make a simple server-client setup?

Yo! you call connection = lube.tcpServer() and then later overwrite it with connection = lube.tcpClient() call the later client or something then do something like function love.update(dt) loveframes.update(dt) if connection then --udates server connection:update(dt) end if client then --updates cli...
by Zeliarden
Tue Mar 12, 2013 4:33 pm
Forum: Support and Development
Topic: script to create shortcut to the LOVE game's save folder
Replies: 5
Views: 2158

Re: script to create shortcut to the LOVE game's save folder

You can make a Explorer .love shortcut function winexplorer() -- opens up win explorer at love save dir lovedir = love.filesystem.getAppdataDirectory( ) .. "/LOVE" lovedir = string.gsub(lovedir, "/","\\" ) os.execute("EXPLORER" .. " " .. lovedir) lov...
by Zeliarden
Mon Mar 11, 2013 10:56 am
Forum: Support and Development
Topic: script to create shortcut to the LOVE game's save folder
Replies: 5
Views: 2158

Re: script to create shortcut to the LOVE game's save folder

The shortcut would be saved in the directory that it´s linking to ;) Just make a shortcut with this in it %appdata%\LOVE\ or function lazy() -- win love dir to clipboard savedir = love.filesystem.getSaveDirectory( ) lovedir = love.filesystem.getAppdataDirectory( ) .. "/LOVE" success = love...
by Zeliarden
Fri Mar 08, 2013 10:22 pm
Forum: Support and Development
Topic: Collision (Need Help)
Replies: 19
Views: 9976

Re: Collision (Need Help)

You should test your .love file before posting it. A .love is a renamed .zip not .rar