They pile on top of each other. There's like ten of them by the end in one pile.Robin wrote:The last zombie didn't die.
Search found 948 matches
- Mon Oct 31, 2011 4:04 pm
- Forum: Libraries and Tools
- Topic: beholder.lua - event observation in Lua
- Replies: 37
- Views: 20883
Re: beholder.lua - event observation in Lua
- Mon Oct 31, 2011 12:57 am
- Forum: Libraries and Tools
- Topic: beholder.lua - event observation in Lua
- Replies: 37
- Views: 20883
Re: beholder.lua - event observation in Lua
This is great!
Your demo works wonderfully
Your demo works wonderfully
- Mon Oct 31, 2011 12:37 am
- Forum: Libraries and Tools
- Topic: YALT - Yet Another Love Terminal
- Replies: 3
- Views: 2388
YALT - Yet Another Love Terminal
I searched the forum and the wiki for any terminal or console applications ( Prole's console , vrld's console , kalle2990's Debug ) , and I sat down and checked them out. In the end, I decided to make my own. Anyway, take it or leave it, but I'll listen to enchancement requests and bug reports (keep...
- Sun Oct 30, 2011 1:18 am
- Forum: General
- Topic: So anyone played minecraft yet
- Replies: 39
- Views: 10880
Re: So anyone played minecraft yet
Playing since indev
Worth every penny. We should make a Love server or something, that'd be fun.
Worth every penny. We should make a Love server or something, that'd be fun.
- Fri Oct 28, 2011 11:09 pm
- Forum: Games and Creations
- Topic: Snayke - Out now! Version 1.1, soundtrack available
- Replies: 196
- Views: 135764
Re: Snayke [2.0]
I'm on an older version of ubuntu, so I had to build 0.8 from source without the latest libmodplug1 packages, but it was actually pretty awesome. I really like this game :) A few suggestions: The font doesn't work well. More blocky font ? Have escape bring you to the main menu, and escape again quit...
- Fri Oct 28, 2011 1:34 am
- Forum: Libraries and Tools
- Topic: Making some noise! (Simplex style)
- Replies: 5
- Views: 4231
Re: Making some noise! (Simplex style)
This is some nice code to get ported over to lua. I bet there's lots of lovers that wouldn't mind being able to use this and fine tune it to use in their own applications.
- Thu Oct 27, 2011 8:11 pm
- Forum: Support and Development
- Topic: Love Library Help
- Replies: 16
- Views: 3670
Re: Love Library Help
Thank you very much folks!
- Thu Oct 27, 2011 6:40 pm
- Forum: Support and Development
- Topic: Love Library Help
- Replies: 16
- Views: 3670
Re: Love Library Help
If you really need a library with multiple callbacks then make one for each love callback and have the user manually call it. It would be much less invasive than having it redefine love.run. require "lib" function love.update(dt) lib.update(dt) end function love.draw() lib.draw() end Alte...
- Thu Oct 27, 2011 6:21 pm
- Forum: Support and Development
- Topic: Love Library Help
- Replies: 16
- Views: 3670
Re: Love Library Help
It depends. Possible solutions I can see: Overriding love.run Overriding callbacks (love.draw, love.keypressed, love.update, ...) Providing your own callbacks the lover has to put in the corresponding LÖVE callback. Use some sort of hook system (this way you can have multiple libraries that hook in...
- Thu Oct 27, 2011 6:06 pm
- Forum: Support and Development
- Topic: Love Library Help
- Replies: 16
- Views: 3670
Re: Love Library Help
Maybe a library that picks up on keypressed and keyreleased? Be more specific. I honestly can't think of why a library would need to hook into multiple callbacks. And judging by how you pared your hypothetical four-or-more-callbacks example down to a "maybe a library could need two callbacks&q...