Search found 83 matches

by luaz
Thu Oct 04, 2012 1:44 pm
Forum: Support and Development
Topic: Hardon Collider - getting stuck between tiles
Replies: 25
Views: 15386

Re: Hardon Collider - getting stuck between tiles

Well I've attempted to tinker with it a little, but I don't even know how to get the shape to move. I think you have a different movement code perhaps. I'm not sure, but I'm also not sure about the code given. I will continue tinkering with it, but I doubt I'll get it to work, as I'm still confused ...
by luaz
Thu Oct 04, 2012 12:55 pm
Forum: Support and Development
Topic: Hardon Collider - getting stuck between tiles
Replies: 25
Views: 15386

Re: Hardon Collider - getting stuck between tiles

Some comments would be nice: I'm unsure what the underscores are, what lightness is, what afrac and bfrac is, and the rest of the code, I think I probably can read.
by luaz
Thu Oct 04, 2012 12:50 pm
Forum: General
Topic: What IDE are you using?
Replies: 105
Views: 36844

Re: What IDE are you using?

I use ZeroBrane Studio IDE not just for playing with Love2d, but for all my Lua development (including the development of the IDE itself), although I'm clearly biased here. It's not as polished as ST2 in terms of search/navigation/styles, but it does run on Windows/OSX/Linux and provides integrated...
by luaz
Thu Oct 04, 2012 1:58 am
Forum: Support and Development
Topic: .love
Replies: 6
Views: 2159

Re: .love

pk wrote:
luaz wrote:Windows 7 and up can natively unpack it...
Fixed.
I think XP can too, and possibly 2000.
by luaz
Thu Oct 04, 2012 12:31 am
Forum: Support and Development
Topic: .love
Replies: 6
Views: 2159

Re: .love

Bannana97 wrote:Yeah.

Change the .love to .zip and unpack it using something like Winzip.
All the files will be there.
Windows can natively unpack it...
by luaz
Wed Oct 03, 2012 11:09 pm
Forum: Support and Development
Topic: Hardon Collider - getting stuck between tiles
Replies: 25
Views: 15386

Re: Hardon Collider - getting stuck between tiles

Also, both vertical and horizontal collisions don't work if the guy is colliding with more than one tile. I think that might answer your question about what's wrong. If you're colliding with multiple tiles, you're probably hitting the collision callback multiple times. The first time you hit it, th...
by luaz
Wed Oct 03, 2012 10:08 pm
Forum: Support and Development
Topic: Hardon Collider - getting stuck between tiles
Replies: 25
Views: 15386

Re: Hardon Collider - getting stuck between tiles

Sorry about that, rar is faster for me, as I use WinRAR to zip files. This one should work correctly.

And no, I've tried it with 32x32 shape as well, it still didn't work. Also, both vertical and horizontal collisions don't work if the guy is colliding with more than one tile.
by luaz
Wed Oct 03, 2012 3:37 pm
Forum: Support and Development
Topic: Hardon Collider - getting stuck between tiles
Replies: 25
Views: 15386

Re: Using Hardon Collider (maybe a bug?)

Finally had a chance to sit down and try a bit different approach. However, I'm getting stuck or "jumpy" after each tile if there's more than 1 tile. Just keep any two buttons down and you'll see what I'm talking about. You can also simply hold S to move down not precisely into one tile. I...
by luaz
Wed Oct 03, 2012 3:32 pm
Forum: General
Topic: What IDE are you using?
Replies: 105
Views: 36844

Re: What IDE are you using?

Not guilt - annoy. Why would you feel guilty about using software which was provided for free by the author ? Here's an example: Author : "Hello, user of my software. You are using it for free, which is fine, but I'll starve if you don't give me money. It's fine, though. Not starving would be ...
by luaz
Wed Oct 03, 2012 2:19 pm
Forum: General
Topic: What IDE are you using?
Replies: 105
Views: 36844

Re: What IDE are you using?

I run Notepad++ under gdipp along with Latin Modern Fonts so my eyes aren't constantly assaulted by ClearType's horrible, er "unprecedented" font rendering technology. I'm not sure what you are talking about. :huh: I'm using Sublime Text at the moment. It's quite nice. Not a huge step up ...