Search found 1033 matches
- Sat Feb 26, 2011 9:02 pm
- Forum: General
- Topic: BTW: Windows Builds
- Replies: 0
- Views: 1797
BTW: Windows Builds
As you may or may not know, Windows builds are made every night (if there's anything new to build) and uploaded here: http://love2d.org/builds/
- Tue Jan 11, 2011 3:30 pm
- Forum: Libraries and Tools
- Topic: NihonDrill v0.2
- Replies: 4
- Views: 3193
Re: NihonDrill v0.2
Cool!
Is that your voice?
Is that your voice?
- Thu Jan 06, 2011 11:54 am
- Forum: Libraries and Tools
- Topic: Simple, lightweight, general purpose collision detection
- Replies: 101
- Views: 39453
- Sat Oct 02, 2010 9:52 am
- Forum: General
- Topic: Must you really name all of your libraries suggestively?
- Replies: 12
- Views: 5640
Re: Must you really name all of your libraries suggestively?
Not me, but it is the only option.zac352 wrote:Who edited the poll so all options are yes?
- Sat Oct 02, 2010 8:35 am
- Forum: Support and Development
- Topic: Rotate an Image
- Replies: 7
- Views: 10643
Re: Rotate an Image
Shouldn't that be math.rad(90)?
- Sun Sep 26, 2010 10:38 am
- Forum: Support and Development
- Topic: Image vs Graphics
- Replies: 17
- Views: 7329
Re: Image vs Graphics
ImageData is indeed just the decoded pixels stored in regular memory. Image (love.graphics) represents a non-changeable OpenGL texture stored in GPU memory. Sending a texture to the GPU is expensive. You don't want to do this every frame. Also note that when you do: i = love.graphics.newImage("...
- Sun Sep 19, 2010 12:11 pm
- Forum: General
- Topic: LÖVE 0.7.0 beta released
- Replies: 62
- Views: 25726
Re: LÖVE 0.7.0 beta released
Uploaded Windows build (http://bitbucket.org/rude/love/download ... 6-beta.zip).
- Sun Aug 29, 2010 12:46 pm
- Forum: Libraries and Tools
- Topic: the LÖVE-Party intro logo thing
- Replies: 4
- Views: 2330
- Sat Jun 19, 2010 9:16 pm
- Forum: Support and Development
- Topic: LuaJIT
- Replies: 25
- Views: 9181
Re: LuaJIT
LuaJIT has been planned since ages ago. I think it would great if we could use that instead of regular Lua on the platforms that support it.
- Sat Jun 19, 2010 11:35 am
- Forum: General
- Topic: New website design!
- Replies: 14
- Views: 9909
Re: New website design!
Thanks!
Chrome, at least, supports normal, non-prefixed border-radius now.
Chrome, at least, supports normal, non-prefixed border-radius now.