Search found 237 matches
- Sat Dec 28, 2013 10:10 pm
- Forum: General
- Topic: Making flash games
- Replies: 4
- Views: 1585
Re: Making flash games
If you do make any post the results. I play flash games at 6th form in my free lessons as they are about the only games that don't breach the IT code of conducts
- Sat Dec 21, 2013 11:33 am
- Forum: General
- Topic: Notepad++ 0.9.0 Auto-Completion
- Replies: 5
- Views: 3062
Re: Notepad++ 0.9.0 Auto-Completion
Thanks, I was hoping someone would update this soon
- Tue Dec 10, 2013 8:44 pm
- Forum: Support and Development
- Topic: real time count-down
- Replies: 7
- Views: 3302
Re: real time count-down
You use this when you actually want to get a string representation of the timer. For example if you are writing the timer in the top left corner of the screen you might do love.graphics.print(string.format("%02.0f:%02.0f",minutes,seconds),0,0) --Print formatted time at 0,0 Or if you are as...
- Tue Dec 10, 2013 8:18 pm
- Forum: Support and Development
- Topic: real time count-down
- Replies: 7
- Views: 3302
Re: real time count-down
You can use string.format when displaying the time to achieve this
For example:
Or, to format the minutes aswell:
For example:
Code: Select all
string.format("%02.0f",seconds)
Code: Select all
string.format("%02.0f:%02.0f",minutes,seconds)
- Sat Nov 23, 2013 11:37 am
- Forum: Libraries and Tools
- Topic: Skip List
- Replies: 9
- Views: 5220
Re: Skip List
-snip- Thank you, that was a very clear explanation. Strangely enough I just ran into a performance issue in a project of mine where it needs to sort elements very quickly so this seems ideal. EDIT: My god these are faster, I went from 20fps to 70fps as soon as I implemented skiplist instead of nor...
- Sat Nov 23, 2013 10:38 am
- Forum: Libraries and Tools
- Topic: Skip List
- Replies: 9
- Views: 5220
Re: Skip List
Could you please explain what a skip list is/does? I tried looking on wikipedia but after the first line I was completely lost.
- Fri Nov 22, 2013 7:52 pm
- Forum: Support and Development
- Topic: Cannot remove a directory with love.filesystem?
- Replies: 1
- Views: 1252
Re: Cannot remove a directory with love.filesystem?
Just a guess as I can't see the file structure itself but would you want as your code implies assets is in the pref directory but doesn't tell love to delete a file in that folder
Code: Select all
lf.remove("prefs/assets")
- Fri Nov 22, 2013 6:10 pm
- Forum: General
- Topic: Gotten interested in .lua and love 2D
- Replies: 18
- Views: 12633
Re: Gotten interested in .lua and love 2D
Welcome to the forums! I recommend you start out by looking through this and the wiki to get started, also looking through other people's code can help, provided it is commented well enough :P. Also small thing, but ".lua" is the file extension, the language is simply "Lua" and t...
- Thu Nov 14, 2013 8:15 pm
- Forum: Support and Development
- Topic: GLSL Shader Help [Solved]
- Replies: 3
- Views: 3171
Re: GLSL Shader Help
Err is it meant to do this:
- Mon Nov 11, 2013 8:25 pm
- Forum: Support and Development
- Topic: Running font functions on default font
- Replies: 2
- Views: 900
Re: Running font functions on default font
Add this at the beginning: love.graphics.setFont(love.graphics.newFont()) It will create a load a new font that is identical to the default one, allowing you to run the font functions as you showed in the example. (Also I assume it is a typo but you wrote lovegraphics instead of love.graphics in the...