Search found 79 matches

by Zarty55
Thu Feb 05, 2015 8:22 pm
Forum: Libraries and Tools
Topic: [library/wip] Löve Bone: 2D Skeletal Animations
Replies: 20
Views: 41646

Re: [library/wip] BÖNER

It looks pretty damn awesome! I can't wait to have a chance to use it.

Uhh, don't you think the name is kind of too bold? I would use it anyways, but still.
by Zarty55
Fri Jan 30, 2015 3:00 pm
Forum: Libraries and Tools
Topic: [Library] DOMy - A DOM-like GUI framework
Replies: 56
Views: 32880

Re: [Request] Input on design spec of new GUI library

Looking pretty good man!! Can't wait to use it :awesome:
by Zarty55
Sun Oct 12, 2014 7:56 pm
Forum: Support and Development
Topic: I can't understand U and V in meshes
Replies: 2
Views: 2036

I can't understand U and V in meshes

I'm trying to make a little quad textured with a canvas (which is a image of 1x9). The canvas is pretty much this: https://love2d.org/imgmirrur/PyHokss.png I'm using this code in a draw callback: mesh:setVertex(1, 0, 0, 0, 0, 255, 255, 255, 255) mesh:setVertex(2, 45, 20, 1, 0, 255, 255, 255, 255) me...
by Zarty55
Fri Jun 06, 2014 11:54 pm
Forum: General
Topic: Code Doodles!
Replies: 197
Views: 267292

Re: Code Doodles!

I was playing around with bezier curves and inspired in this topic I come up with this. A little pretty animated wavy drawing thingy haha. The code is pretty ugly, I tried to put some stuff in the top. Feel free to play with the code :D https://love2d.org/imgmirrur/9eLv8wn.png https://love2d.org/img...
by Zarty55
Fri May 02, 2014 3:40 am
Forum: Support and Development
Topic: Is there any difference in using dt and timer.getDelta?
Replies: 4
Views: 3165

Re: Is there any difference in using dt and timer.getDelta?

As you can see in [wiki]love.run[/wiki], dt is obtained by calling love.timer.getDelta, so no, there is no difference. Ohhh, I see. love.timer.getDelta is now microsecond-accurate, yeah. Thank you guys for answering this stupid question. Sorry to bother. Ygo, right now, I'm asking myself the same q...
by Zarty55
Wed Apr 30, 2014 4:50 pm
Forum: Support and Development
Topic: Is there any difference in using dt and timer.getDelta?
Replies: 4
Views: 3165

Is there any difference in using dt and timer.getDelta?

I'm doing a project, where I will have to use timer.getDelta instead of dT. But only in some special cases, is there anything I should be worried about? I mean, the dT argument passed in the update function only has 4 digits, will there be any performance issues if I use timer.getDelta? Just out of ...
by Zarty55
Tue Apr 29, 2014 3:27 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 353923

Re: Löve Frames - A GUI Library

I'm trying to implement your library with gamera; I've maded some slighty changes on the code, and it works nice, but there is just one problem. It seems that there is something limiting some objects into the window size, so every object that has a x < 0 stays at 0. I remember that I saw something r...
by Zarty55
Sat Apr 12, 2014 2:39 am
Forum: Support and Development
Topic: Need help with character movement for a physics platformer.
Replies: 4
Views: 1705

Re: Need help with character movement for a physics platform

You could set a high friction value to balance out the force applyed. That should work.
by Zarty55
Wed Apr 02, 2014 3:53 pm
Forum: General
Topic: Code Doodles!
Replies: 197
Views: 267292

Re: Code Doodles!

The second one is really pretty! Especially if you change the amount of points to 270 and your rotation to 2. Then just hold right and up and watch the pretty thing go around :P Like so: function love.load() math.randomseed(os.time(),love.mouse.getX(),love.mouse.getY()) head = {x=400,y=300} tail = {...
by Zarty55
Tue Apr 01, 2014 6:21 pm
Forum: General
Topic: What techniques that everyone should know?
Replies: 75
Views: 22843

Re: What techniques that everyone should know?

I'm not sure if this would make a shallow copy of a table, but I will put it here:

Code: Select all

function copyTable(t)
  return {unpack(t)}
end