Search found 319 matches
- Sun Apr 09, 2017 8:12 pm
- Forum: Support and Development
- Topic: Easy programming 'language' for all - concept and discussion
- Replies: 12
- Views: 11296
Easy programming 'language' for all - concept and discussion
So for a game concept I'm coming close to showing off the beginnings of, i need to allow users to 'program' AI of units individually. The goals that i set myself is : DOES NOT require programming knowledge. CAN have (and would benefit from) pre-coded helper functions that can be used to perform basi...
- Wed Apr 05, 2017 6:44 pm
- Forum: Libraries and Tools
- Topic: [WIP][v1] Convert Formatted Text to Code Library
- Replies: 2
- Views: 2687
Re: [WIP][v1] Convert Some Fromat Text to Code Library
The purpose is in the game users will 'program' behavior of their units. The reason for not having them program in pure lua is because not everyone playing the game will know lua and i wanted it to be usable by a larger audience. My inspiration was the warcraft 3 map editor which uses a UI approach ...
- Wed Apr 05, 2017 2:59 pm
- Forum: Libraries and Tools
- Topic: [WIP][v1] Convert Formatted Text to Code Library
- Replies: 2
- Views: 2687
[WIP][v1] Convert Formatted Text to Code Library
https://github.com/ArchAngel075/CodeSheetParser For a WIP project I need a method of parsing some formatted text to code. Aims : The text must read well in english Allow users to specify variables Must support infinitely deep recurring functions Using this library one can convert from my current fo...
- Fri Mar 31, 2017 3:05 pm
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241376
Re: ImGui LÖVE module
Thanks Fenrir, the canvas works, though still not sure how to get the window created by imgui.Begin() to appear inside the other dock. Well I'm not sure if it's possible. As I said before, the dock support is not official and far from being as robust and well featured as the other parts of imgui. G...
- Fri Mar 31, 2017 2:54 pm
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241376
Re: ImGui LÖVE module
Thanks Fenrir, the canvas works, though still not sure how to get the window created by imgui.Begin() to appear inside the other dock.
- Fri Mar 31, 2017 11:22 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241376
Re: ImGui LÖVE module
Fantastic library, well apart from the lack of documentation that makes sense to me :P I am struggling to have a dock space contain my game rendering. I want to constrain my game rendering to one dock and another set of windows to another. imgui.SetNextWindowPos(0, 0) if imgui.Begin("PrimaryDoc...
- Wed Mar 29, 2017 8:20 pm
- Forum: Support and Development
- Topic: [Solved]Weld two circle shapes to one anothers edge with conditions
- Replies: 9
- Views: 5339
Re: Weld two circle shapes to one anothers edge with conditions
Righto, i have a result I am really happy with, it satisfies all but one of my requirements and the unsatisfied requirement is more a cosmetic desire, the joints lock and keep distance correctly and the joint acts correctly regardless of what I connect it to. The unsatisfied requirement is that the ...
- Wed Mar 29, 2017 7:47 pm
- Forum: Support and Development
- Topic: [Solved]Weld two circle shapes to one anothers edge with conditions
- Replies: 9
- Views: 5339
Re: Weld two circle shapes to one anothers edge with conditions
Solution worked using the prismatic joint...somewhat I have two physics bodies with essentially the same properties (other than size) If i create the joint on body type A then it works(sorta, there is a weird overlap but its actually nice looking... so feature not a bug) If i create the joint on bod...
- Wed Mar 29, 2017 6:54 am
- Forum: Support and Development
- Topic: [Solved]Weld two circle shapes to one anothers edge with conditions
- Replies: 9
- Views: 5339
Re: Weld two circle shapes to one anothers edge with conditions
Circles will be in many clumps or alone.
Its various 'cells of a organism' or 'single cell organisms'
I do hope to have a demo of what im working on soon.
Its various 'cells of a organism' or 'single cell organisms'
I do hope to have a demo of what im working on soon.
- Tue Mar 28, 2017 1:16 pm
- Forum: Support and Development
- Topic: [Solved]Weld two circle shapes to one anothers edge with conditions
- Replies: 9
- Views: 5339
Re: Weld two circle shapes to one anothers edge with conditions
I'm not getting why you need two weld joints (in the same place?) and also a distance joint (also in the same place?). It seems like a single weld joint would do it, I must be missing something. Anyway, since you can't move a joint's anchor points once it's created, it looks like the most obvious s...