Search found 199 matches
- Sat Apr 13, 2013 11:34 pm
- Forum: Libraries and Tools
- Topic: AI experiments thread: need help
- Replies: 8
- Views: 4704
Re: AI experiments thread
Hey guys, need some help with a bug I am having hell pinning down. Ignoring crashes which should be fairly easily fixed, there is a bug at the moment where creatures will randomly disappear, I've run some tests on it and they are disappearing from the ai table altogether and not just being accidenta...
- Mon Apr 01, 2013 3:25 pm
- Forum: Libraries and Tools
- Topic: AI experiments thread: need help
- Replies: 8
- Views: 4704
Re: AI experiments thread
new version uploaded and bundled with AudioTree that adds the ability to place AI's. A friend suggested it to me and I wondered why the hell I hadn't added it in the first place haha.
- Mon Apr 01, 2013 3:21 pm
- Forum: Games and Creations
- Topic: Audio Tree: abandonment issues
- Replies: 30
- Views: 18850
Re: Audio Tree: pre-alpha
Added a new .love file version to the front of the thread for all you people still LÖVIN enjoy.
- Wed Feb 06, 2013 12:51 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509055
Re: What's everyone working on? (tigsource inspired)
love the last screenshot :3 I'm still about but real life has taken over once again with trying to sort myself out as self employed. This is something I'm playing around with, like the vignette? http://media.indiedb.com/images/members/1/354/353368/blueprint.png Did release a version of DeerHunter wi...
- Sat Jan 05, 2013 11:57 am
- Forum: General
- Topic: isometric character art
- Replies: 3
- Views: 3666
Re: isometric character art
Yeah I use gimp for my stuff and I understand isometric perspective, just can't wrap my head around drawing pixel characters in isometric . I might have a good look at the project zomboid ones.
- Fri Jan 04, 2013 8:40 pm
- Forum: General
- Topic: isometric character art
- Replies: 3
- Views: 3666
isometric character art
does anyone have any advice for drawing isometric characters??
or maybe just a link to a tutorial.
or maybe just a link to a tutorial.
- Wed Dec 12, 2012 1:38 am
- Forum: Games and Creations
- Topic: "Kata vs. Kata" -- input-recording fighting game (finished)
- Replies: 9
- Views: 7771
Re: "Kata vs. Kata" -- input-recording fighting game (finish
haha this is alot of fun in an odd kind of way!
- Thu Nov 22, 2012 8:07 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509055
Re: What's everyone working on? (tigsource inspired)
anyone know a way to hack this in? or will we ever get these features?Jasoco wrote:there's no support for actual 3D type stuff like clipping and texture mapping
- Mon Nov 12, 2012 11:34 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509055
Re: What's everyone working on? (tigsource inspired)
Yay officially back to work now: Fixing libraries; Been writing in some more control functions into A.Tree (per leaf volume and pitch) as well as a new menu gadget to replace the current tool selection system; Also got some work done on converting SIP to IVA (Synergetic Interface Program to Intellig...
- Mon Oct 15, 2012 2:45 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509055
Re: What's everyone working on? (tigsource inspired)
Im back, not working on anything yet.... But I'm hoping to adjust my sleeping schedules to fit in with work and coding by next week :). Stuff to do: work on Atree, polish some backend work for other projects, create a new lightengine for new quick game, continue work on AI systems. I set myself too ...