Search found 49 matches

by groverburger
Mon Dec 28, 2020 4:23 am
Forum: Libraries and Tools
Topic: Simple HTTPS loader in pure Lua
Replies: 2
Views: 5942

Simple HTTPS loader in pure Lua

Hello everyone! I found a hack using io.popen to load HTTPS files that might be useful. It's a very short code snippet, no external dependencies required! return function (address) local query = nil -- check if windows or not windows if package.config:sub(1,1) == "\\" then -- TODO fix the ...
by groverburger
Fri Oct 30, 2020 5:14 am
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: Groverburger's 3D Engine (G3D) New and Improved!

Awesome tool! I could totally use this to try and learn 3d in LOVE. Though i think that most users of this library is going to need a wiki documenting the API. Also, question, how does one apply collision and basic lighting with this? Thanks for the kind words! I agree though. I'm procrastinating o...
by groverburger
Fri Oct 30, 2020 5:05 am
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: Groverburger's 3D Engine (G3D) New and Improved!

JJSax wrote: Mon Oct 26, 2020 10:16 pm Thanks for the tool! I used ss3d to create my solar system scale, I'm excited that the project isn't dead! Great work!

If you're interested in what you made possible: https://youtu.be/c_zMSnKyZc8
Cool project! Glad I could help.
by groverburger
Mon Sep 28, 2020 10:21 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: Groverburger's 3D Engine (G3D) New and Improved!

Ah, that makes sense. Thanks a lot for the info (and the engine too, it's a gem). One thing I'm curious to test is if there's a performance increase by using love.math.Transform objects instead of Lua tables, since they can be used as 4x4 matrices. People also recommend using FFI objects like C str...
by groverburger
Mon Sep 28, 2020 8:58 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: Groverburger's 3D Engine (G3D) New and Improved!

That code doesn't actually skip UV data, it just prevents detected UV data from being put into a list. I may not have mentioned that my models not only don't have UV data on export, but they're completely missing the lines as well which is what's crashing the obj loader. As for the face coloring is...
by groverburger
Mon Sep 28, 2020 8:50 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: Groverburger's 3D Engine (G3D) New and Improved!

@groveburger what exactly is the history involving G3D and SS3D? - G3D's code has more recent commits, while SS3D is older but has more features (it also supports that UV-less OBJ loader that people are talking about). - I can't find a proper repo for SS3D but for forks to your G3D. For example: ht...
by groverburger
Wed Sep 23, 2020 6:13 am
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: Groverburger's 3D Engine (G3D) New and Improved!

First off I want to thank you so much for creating this. For the past 5-6 years I've been wanting to mess around with 3d gamemaking and between the complex game engines and confusing Java/C++ workspaces, I could never do it. This is the perfect level of "ground-up" for me. Now I have 2 pr...
by groverburger
Fri Sep 11, 2020 6:43 am
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: G3D love.js port

Hey goverburger! I used your 3D demo as a basis for testing shaders in love.js . It's currently up as one of the online demos. You can check it out here: https://davidobot.net/3d/ (it's Chrome-only for now, due to web technologies) EDIT: porting it over was nearly verbatim. The only changes were: -...
by groverburger
Wed Aug 19, 2020 3:44 am
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: Groverburger's 3D Engine (G3D) New and Improved!

chuchuw wrote: Mon Aug 17, 2020 3:48 pm Ok, I just found the current version has this : SetCameraAndLookAt(x,y,z, xAt,yAt,zAt)
Should do the work.
I saw your reply and had to add that feature! Hope it'll be helpful.
by groverburger
Mon Dec 16, 2019 4:37 am
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 218
Views: 469572

Re: Groverburger's Super Simple 3D Engine - v1.3

Awesome engine! Small problem on my end, I can't seem to add another shader on top of it, I'm trying to add overlay on my game, but it's not using my shader, even when using a canvas! https://github.com/dmoa/juice/blob/master/main.lua EDIT: GOT IT WORKING! Saved canvas state, and drew it later. I h...