Here's a screenshot of pOp, the party game I'm about to submit to the App Store :
Added trails behind players after seeing Jimanzium's post, it adds even more energy to the game ! Thank you.
Search found 445 matches
- Tue Dec 30, 2014 10:54 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1508187
- Mon Dec 29, 2014 8:12 pm
- Forum: LÖVE-Android
- Topic: "LÖVE FOR ANDROID has stopped working"
- Replies: 2
- Views: 5627
"LÖVE FOR ANDROID has stopped working"
Hello everyone, I'm running into (hopefully) the last issue before actually releasing my first two Löve2D games to iOS and Android. I've searched on the internet and on the forums for answers but it seems like this problem has not been solved. Please tell me if an answer has already been posted. :de...
- Mon Dec 29, 2014 11:00 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1508187
Re: What's everyone working on? (tigsource inspired)
It looks awesome.Jasoco wrote:Doesn't look nearly as good as Spelunky's bombs
- Mon Dec 29, 2014 2:28 am
- Forum: Games and Creations
- Topic: [LD31] Starside Takeover
- Replies: 5
- Views: 5864
Re: [LD31] Starside Takeover
This game is insanely frustrating ! But...
Anyways, excellent job ! As CrackedP0t suggested, I'd love to see a bit more content. You seem to fairly master the retro aesthetics !
Anyways, excellent job ! As CrackedP0t suggested, I'd love to see a bit more content. You seem to fairly master the retro aesthetics !
- Sun Dec 28, 2014 12:09 am
- Forum: Games and Creations
- Topic: [iOS/Android] Swotch and \pOp\, my LD31 submissions
- Replies: 13
- Views: 6484
Re: [iOS/Android] Swotch - pOp
Hey ! I didn't even notice there was comments, thank you guys for your feedback ! I just wanted to tell you that I'm actually done with the iOS and Android ports. Now I just need to figure out how to build and submit them... Then you will be able to enjoy 4-player madness on your iPad ! :awesome: Al...
- Sun Dec 14, 2014 12:22 am
- Forum: Ports
- Topic: [DEPRECATED] Experimental iOS port (LÖVE 0.9.2)
- Replies: 129
- Views: 125815
Re: Experimental iOS port (LÖVE 0.9.x)
Thank you for your answer ! I just updated Xcode and got touch working. Here's my love you can test ! :awesome: UPDATE : Disabling audio seems to solve every crash related to touch events. Strange thing. UPDATE 2 : Playing the background theme as an .ogg file fixes all cuts and strange behaviours. T...
- Sat Dec 13, 2014 10:59 pm
- Forum: Support and Development
- Topic: Audio .wav problems / cuts
- Replies: 2
- Views: 1620
Re: Audio .wav problems / cuts
Thank you for your fast reply, undef. Unfortunately, adding the source as "static" doesn't change anything. I'm getting an even worse issue where all my sounds are being repeated over and over whenever I play them once. While the background theme is totally broken. (I should add that this ...
- Sat Dec 13, 2014 10:53 pm
- Forum: Ports
- Topic: [DEPRECATED] Experimental iOS port (LÖVE 0.9.2)
- Replies: 129
- Views: 125815
Re: Experimental iOS port (LÖVE 0.9.x)
Sure ! I'm updating Xcode. However, I have a lot of problems for the moment. -iPhone 3GS crashing when touching the screen in landscapeRight orientation. Works ok with landscapeLeft -Game crashing on launch (sometimes works) -Sounds repeating over and over every time I play one -Music cuts (whether ...
- Sat Dec 13, 2014 10:19 pm
- Forum: Support and Development
- Topic: If Statement not functioning as hoped
- Replies: 3
- Views: 2919
Re: If Statement not functioning as hoped
Use strings. function love.load() playerState = "ghost" normalText = "Player State is Normal" ghostText = "Player State is Ghost" end function love.draw() if playerState == "normal" then love.graphics.print(normalText, 10, 10) end if playerState == "ghost...
- Sat Dec 13, 2014 9:44 pm
- Forum: Support and Development
- Topic: Audio .wav problems / cuts
- Replies: 2
- Views: 1620
Audio .wav problems / cuts
Hello, everyone :awesome: I just discovered the iOS port of Löve2D this morning and it's really awesome. My games run perfectly even on my 3GS. The only problem is that I'm using .wav files, and they seem not to work properly. Every 5 seconds or so, the audio suddenly stops for a second and resumes....