Search found 56 matches
- Thu Mar 12, 2015 11:08 pm
- Forum: Games and Creations
- Topic: colourful - fill the screen with the same colour :)
- Replies: 20
- Views: 8234
Re: colourful - fill the screen with the same colour :)
Here's the problem with the game. The blocks are always different colors so speed running it is always going to be different. Someone might get a good random seed while others might get a harder one. So it needs to have the blocks the same color for everyone in order for them to compete with each o...
- Thu Mar 12, 2015 9:34 am
- Forum: Games and Creations
- Topic: quadLOVE - koalastothemax clone
- Replies: 1
- Views: 1601
quadLOVE - koalastothemax clone
Hey guys ! I made a little experiment with quadtrees, a clone of koalastothemax with pixels. Here's the love file (compatible with 0.9.2-0.10 master). And here's the repo . You can specify your own image in the command line (ie "love . my_image.png"). You can press "space" to tog...
- Sun Mar 01, 2015 4:40 pm
- Forum: Games and Creations
- Topic: colourful - fill the screen with the same colour :)
- Replies: 20
- Views: 8234
Re: colourful - fill the screen with the same colour :)
Thank you very much for your kind words, you had great ideas ! :-)
So here's an update, with:
- code cleaned
- time count!
- highscores (H key)
- colour switch (modify save folder/colours/lua)
- key bindings : X C V B N
Get it here: COLOURS-0.1.2.love
So here's an update, with:
- code cleaned
- time count!
- highscores (H key)
- colour switch (modify save folder/colours/lua)
- key bindings : X C V B N
Get it here: COLOURS-0.1.2.love
- Fri Feb 27, 2015 5:04 pm
- Forum: Games and Creations
- Topic: colourful - fill the screen with the same colour :)
- Replies: 20
- Views: 8234
colourful - fill the screen with the same colour :)
Hey guys,
Here's a little game I made in an afternoon of work. :-)
You have to fill the screen with the same colours, with a minimum score.
COLOURS-0.2.1.love
Here's a little game I made in an afternoon of work. :-)
You have to fill the screen with the same colours, with a minimum score.
COLOURS-0.2.1.love
- Tue Feb 24, 2015 10:44 am
- Forum: General
- Topic: New subforum for libraries?
- Replies: 21
- Views: 11870
Re: New subforum for libraries?
This is a great idea, for all the reasons mentionned before :-)
- Sun Feb 22, 2015 6:08 pm
- Forum: General
- Topic: LÖVE 0.9.2 Released
- Replies: 59
- Views: 82134
Re: LÖVE 0.9.2 Released
Thank you very much. LOVE is becoming an awesome framework, and it keeps getting better (and fast!). :love:
- Sun Feb 22, 2015 6:00 pm
- Forum: General
- Topic: Donation for LÖVE
- Replies: 8
- Views: 4990
Re: Donation for LÖVE
Yeah, I didn't know either. The button is kinda hidden.Kyrremann wrote:I didn't know that they had a donate button.
Thanks, now I have donated to
So, I donated too :-)
- Wed Feb 18, 2015 10:28 am
- Forum: Libraries and Tools
- Topic: LOVEConsole
- Replies: 4
- Views: 3088
Re: LOVEConsole
I like it :-)
But, why did you choose the make the module globally available ?
Also, you could make your code shorter using things like:
instead of...
But, why did you choose the make the module globally available ?
Also, you could make your code shorter using things like:
Code: Select all
consoleActive = not consoleActive
Code: Select all
if consoleActive == false then
consoleActive = true
else
consoleActive = false
end
- Wed Feb 11, 2015 12:31 pm
- Forum: Libraries and Tools
- Topic: denver - library to play waveforms (synthesizer included)
- Replies: 6
- Views: 5824
Re: denver - library to play waveforms (synthesizer included
I really like what you did, it surely is very nice. :-)
- Mon Feb 02, 2015 1:19 pm
- Forum: General
- Topic: [French] Basic Löve2D tutorial
- Replies: 2
- Views: 1739
Re: [French] Basic Löve2D tutorial
Très sympa ce petit tutoriel
Attention cependant, dans ton premier paragraphe tu écris que LOVE2D peut "compiler des programmes pour Windows... etc" : le terme ne serait-il pas "lancer" plutôt ? (LOVE2D ne compile rien, il exécute juste du code Lua)
Attention cependant, dans ton premier paragraphe tu écris que LOVE2D peut "compiler des programmes pour Windows... etc" : le terme ne serait-il pas "lancer" plutôt ? (LOVE2D ne compile rien, il exécute juste du code Lua)