There sure is. Just edit style-default.lua (or create your own style file if you're feeling adventurous). All the actual widget drawing functions are in this file. In your case, edit the function Button().zac503 wrote:Is there a way to change the graphics of the button elements?
Search found 110 matches
- Fri May 31, 2013 9:58 pm
- Forum: Libraries and Tools
- Topic: Quickie [was: Immediate Mode Gui]
- Replies: 70
- Views: 54827
Re: Quickie [was: Immediate Mode Gui]
- Sat May 18, 2013 10:48 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1511858
Re: What's everyone working on? (tigsource inspired)
Cool! Paging Bartbes, a PPA of nightly LOVE builds would be swell. Looks like love-unstable is still at 0.8.0.conroy wrote:I just finished building Nightly LOVE so that we can all test out LOVE 0.9.0 without having to build it from source. Enjoy!
- Wed May 15, 2013 5:15 am
- Forum: Games and Creations
- Topic: Metanet Hunter! (1.1 is out!)
- Replies: 25
- Views: 13983
Re: Metanet Hunter (Pre-Release Complete!)
I'm also still looking for someone to assist in coming up with the soundtrack to Metanet Hunter If you're interested, I make music (actually, I'm primarily a musician). I've worked in authentic chip formats before. I'm pretty busy these days but depending on how much you need and how soon I might b...
- Mon May 13, 2013 11:33 pm
- Forum: General
- Topic: Tetris tutorial?
- Replies: 24
- Views: 13180
Re: Tetris tutorial?
a tetris-like game I don't want anyone to steal my idea ok I don't want to say what it is Just looking for help where there obviously is none. ok ...Seriously, though. You'll get more help if you say specifically what you want to do. And if you aren't rude and standoffish to the people from whom yo...
- Mon May 13, 2013 7:29 pm
- Forum: Support and Development
- Topic: Pass Parameters to a lua-file but run it independently
- Replies: 6
- Views: 3193
Re: Pass Parameters to a lua-file but run it independently
If that is the case then you can just download the sql module and put the .dll in your cpath (for example, your LOVE game's directory).Boolsheet wrote:Where did you get the SQLite binary? If you mean there's no luasql.dll (meaning it is linked statically) then yes, this specific binary cannot be used with LÖVE.
- Mon May 13, 2013 3:21 pm
- Forum: Support and Development
- Topic: History / undo-redo stack (general help)
- Replies: 3
- Views: 1203
Re: History / undo-redo stack (general help)
That seems like a good solution, and far less prone to chaos than mine. I'd considered it previously, but now I'll explore it. In this case I do have a 3D map (tiles as x,y with some small number of layers z), but if I make a map:copy() and map:restore() it should be easy. I'm not too concerned abou...
- Mon May 13, 2013 2:01 pm
- Forum: Support and Development
- Topic: History / undo-redo stack (general help)
- Replies: 3
- Views: 1203
History / undo-redo stack (general help)
Does anyone have any experience with managing a task history for undo/redo? Having absolutely no experience, I tried with this: https://gist.github.com/hryx/50862d68f38265eb288b Any comments? It may be a wrong approach and I'm probably not even using the terms push and pop appropriately. Usage looks...
- Mon May 13, 2013 1:33 pm
- Forum: Support and Development
- Topic: Simple raytracing example needed..
- Replies: 15
- Views: 4726
Re: Simple raytracing example needed..
Jasoco, peep this "deepcopy" function (lua-users.org) for a recursive table copying. You may want to reduce it to meet your needs if calling frequently.Jasoco wrote:How do I make a copy instead of a reference?
- Mon May 13, 2013 1:27 pm
- Forum: General
- Topic: Where do you live? (Social Experiment)
- Replies: 36
- Views: 15433
Re: Where do you live? (Social Experiment)
Data collection? Poll?Davidobot wrote:Ok then, what can I call this thread?
I didn't mean anything by it, the title just made me think you were testing whether we'd answer truthfully or facetiously. I'm actually eager to see such a map.
- Mon May 13, 2013 10:29 am
- Forum: Games and Creations
- Topic: Metanet Hunter! (1.1 is out!)
- Replies: 25
- Views: 13983
Re: Metanet Hunter (Pre-Release Complete!)
Nyce! Good to see LÖVE projects which are easy to pick up but relatively complete feeling. Are you looking for original music? Feedback: I do agree with T-Bone that falling off the world by the sides of the levels can be annoying. And having to make precise jumps over spikes at the top row of a leve...