Search found 26 matches

by TheHistoricApple
Wed Jun 07, 2017 6:04 am
Forum: Support and Development
Topic: I'm having trouble requiring a module on Android
Replies: 5
Views: 4341

Re: I'm having trouble requiring a module on Android

So I am using StartGamedev to create an apk file from a love file I just found out zipping a module into the love file does not make it usable, I'm trying to do require(".\\instance") It works on my computer as long as the .love file is in the same folder as the module, but I thought if I...
by TheHistoricApple
Wed Jun 07, 2017 4:51 am
Forum: Support and Development
Topic: I'm having trouble requiring a module on Android
Replies: 5
Views: 4341

Re: I'm having trouble requiring a module on Android

By module do you mean a library?

If so you can zip it into the .love file.
Do you mind posting the .love file? It would make it much easier for us to help you.
by TheHistoricApple
Sat Jun 03, 2017 11:53 pm
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 66967

Re: [Android] Admob and Google Play Game Services Support

Is it possible to add video rewards? It's one of the things that I want to add to the port, but I just haven't found the time to implement it. The project has a lot of thing I would like to change: add firebase support, change the API to be more love like, somehow make it more modular and easier to...
by TheHistoricApple
Sat Jun 03, 2017 8:08 am
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 66967

Re: [Android] Admob and Google Play Game Services Support

Is it possible to add video rewards?
by TheHistoricApple
Sat Jun 03, 2017 4:40 am
Forum: Support and Development
Topic: Scaling for android
Replies: 8
Views: 13450

Re: Scaling for android

Instead of using hard coded variables to position your button in the middle, try replacing 480 and 320 with love.graphics.getDimensions Push does this for me, all I should have to do is get it "perfect" for one resolution. Add this to the end of your main.lua love.resize = function (w, h)...
by TheHistoricApple
Wed May 31, 2017 1:06 pm
Forum: Support and Development
Topic: Building a release signed APK from the .love
Replies: 5
Views: 5235

Re: Building a release signed APK from the .love

i figured out how to sign it i think now im stuck at the
5.Go to "sdk/tools" with the cmd and use the command below:
zipalign -f -v 4 "path_to_your_unaligned_apk" "path_to_the_aligned_apk"
part, i only have one apk i got from ant release?
by TheHistoricApple
Wed May 31, 2017 12:08 pm
Forum: Support and Development
Topic: Building a release signed APK from the .love
Replies: 5
Views: 5235

Re: Building a release signed APK from the .love

your_keystore_name
your_alias_name
how do i get a keystore
by TheHistoricApple
Wed May 31, 2017 11:58 am
Forum: Support and Development
Topic: Scaling for android
Replies: 8
Views: 13450

Scaling for android

So i've been developing my game for android and i've tried multiple approaches to scaling but i can't figure it out. my code so far is push:setupScreen(480, 320, width, height,{fullscreen = false}) --game resolution, window resolution, fullscreen function love.graphics.draw() push:apply("start&...
by TheHistoricApple
Tue May 30, 2017 2:57 am
Forum: Support and Development
Topic: Building for andriod [solved]
Replies: 4
Views: 3479

Re: Building for andriod

so i cloned the repo using git used git checkout c025e5e Which worked. Then i used ndk-build which worked (im using version r9d) then i went to use ant debug and got the same error i've been getting C:\love-android-sdl2>ant debug Buildfile: C:\love-android-sdl2\build.xml BUILD FAILED C:\love-android...
by TheHistoricApple
Tue May 30, 2017 12:34 am
Forum: Support and Development
Topic: Building for andriod [solved]
Replies: 4
Views: 3479

Re: Building for andriod

where exactly do i run

Code: Select all

git checkout c025e5e
?

doing so in the love repo results in

Code: Select all

C:\loveandroid>git checkout c025e5e
'git' is not recognized as an internal or external command,
operable program or batch file.