This sounds like a typical degrees<-->radians problem. I have noticed that many of LOVE works with degrees, yet Lua, and most other languages work with radians. Make sure you give radians as input to sine and cosine.
/u9
(I haven't tried... Just guessing from experience)
Search found 54 matches
- Fri Oct 24, 2008 10:55 am
- Forum: Support and Development
- Topic: End of a rotated rectangle
- Replies: 6
- Views: 4087
- Fri Oct 24, 2008 10:44 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1013635
Re: Avatars: OBEY!
I was going to ask... now i see (avatar coming later)
- Thu Oct 23, 2008 4:06 pm
- Forum: General
- Topic: Box2D Note
- Replies: 18
- Views: 13329
Re: Box2D Note
Of course that's possible, but it would involve one multiplication for each ingoing and outgoing numeric value[...] But aren't you fixing the engine to a predetermined resolution? I am worried that this is crippling LOVE a little, and think that if possible, pixels and your world model should be in...
- Thu Oct 23, 2008 3:14 pm
- Forum: Libraries and Tools
- Topic: LUBE (Networking Library)
- Replies: 332
- Views: 225693
Re: Networking Library
Hi, i'm new here, so not really sure if this is applicable what i'm saying, if you are making a network library for LOVE, you should stick to LOVEs naming convention, i.e. function names start with lower case letters. Personally i prefer starting with a capital letter, but I think maintaining a stan...