Search found 482 matches

by substitute541
Wed Oct 30, 2013 4:39 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1523979

Re: What's everyone working on? (tigsource inspired)

Working on a GUI library specifically for games since most people use LoveFrames (which, for simple games, is a bit too much.)

I'm talking about you, Eamonn.
by substitute541
Wed Oct 23, 2013 1:41 am
Forum: Games and Creations
Topic: 9891 - Now on indiegogo, Multiplayer & Singleplayer!
Replies: 4
Views: 2609

Re: 9891 - Now on indiegogo, Multiplayer & Singleplayer!

Is the name supposed to be 1989 reversed?

Edit: As a side note, I could help with your project if you want to. I really have nothing to do atm.
by substitute541
Wed Oct 23, 2013 1:36 am
Forum: Libraries and Tools
Topic: []
Replies: 17
Views: 13704

Re: pörn - A casual terminal emulator

Why is it called like that? I know there are many libraries with kinky names but this goes a bit too far.
by substitute541
Thu Oct 17, 2013 4:29 am
Forum: General
Topic: Need ideeas for a game!
Replies: 31
Views: 23573

Re: Need ideeas for a game!

A game about warping the fabric of space-time maybe? Or you know, implementing the speed of light and slowing it down? (see A Slower Speed Of Light (a game by MIT.))
by substitute541
Fri Sep 06, 2013 2:36 am
Forum: General
Topic: Free game resources
Replies: 168
Views: 657692

Re: Free game resources

A great blog for programmers about game art: http://2dgameartforprogrammers.blogspot.de/
by substitute541
Thu Sep 05, 2013 4:46 am
Forum: Games and Creations
Topic: Inexperienced Knights [Update #8]
Replies: 48
Views: 36293

Re: Inexperienced Knights

Why apologizing? I'm working on a commercial game in Love as well. Also: looks spiffy! Me too. Well, I'm going to see how it turns out. Hopefully it'll be open source as well(Yes, commercial things can be open source(Look at RedHat or Gina Trapani's Todo.TXT)). Wait, how would people get money if t...
by substitute541
Thu Sep 05, 2013 2:42 am
Forum: Support and Development
Topic: I suck at tables! Help!!
Replies: 10
Views: 3182

Re: I suck at tables! Help!!

Is there any way I can create a for statement that looks in more than one ipairs table simultaneously? I've thoroughly searched .lua documentation and intensively googled and haven't come up with anything. Just for an example: If I use ipairs tables for both bullets and enemies, and I want to check...
by substitute541
Thu Sep 05, 2013 2:33 am
Forum: General
Topic: LÖVE-Jam 1 [VOTING]
Replies: 105
Views: 35187

Re: LÖVE-Jam 1

Have some time this weekend, might take a break from voxel stuff and join this. 48 hours is a too short for me anyways, I can hardly come up an idea in less than a day and I end up watching josefnpat's stream for 3 hours.
by substitute541
Wed Sep 04, 2013 2:03 am
Forum: General
Topic: will löve 0.9.0 support canvas in all systems?
Replies: 15
Views: 3618

Re: will löve 0.9.0 support canvas in all systems?

What manufacturers went insane and thought nobody needed offscreen surfaces anymore? Intel. I don't think the problem was about performance, but something else. Why focus too much on OpenGL if you really want to please the Direct3D people? Of course we would have to ask intel themselves why they di...
by substitute541
Tue Sep 03, 2013 5:53 am
Forum: General
Topic: LÖVE-Jam 1 [VOTING]
Replies: 105
Views: 35187

Re: LÖVE-Jam 1

Can't we use OpenGameArt? I really suck at graphics and I don't have a good enough microphone to record myself slapping my face for a game about steak.