Search found 30 matches

by Fizzadar
Fri Oct 30, 2009 12:41 am
Forum: Games and Creations
Topic: Jack in a Box, tiny platformer 'base' for 0.6
Replies: 11
Views: 6564

Re: Jack in a Box, tiny platformer 'base' for 0.6

Updated once again, few fixes and a proper test map. Tab reloads the test map too.
by Fizzadar
Fri Oct 30, 2009 12:02 am
Forum: Games and Creations
Topic: Jack in a Box, tiny platformer 'base' for 0.6
Replies: 11
Views: 6564

Re: Jack in a Box, tiny platformer 'base' for 0.6

subrime wrote:rofl... I was just so excited that I stopped reading after 'platformer'.

Not looked at 0.6 yet, but (in 0.5 parlance) maybe something like:

Code: Select all

if love.system.getVersion()~='0.6.0' then
  print('you need love 0.6.0 to run this game')
end
haha! Also good idea, will add :)
by Fizzadar
Thu Oct 29, 2009 11:27 pm
Forum: Games and Creations
Topic: Jack in a Box, tiny platformer 'base' for 0.6
Replies: 11
Views: 6564

Re: platform bug?

subrime wrote:Opens a black screen that does nothing, will not respond to input.

No errors reported on console, same console output as when I run a working love file (eg no.love).

(running on PPC debian stable, love 0.5)
re-read the title ;)
by Fizzadar
Thu Oct 29, 2009 8:40 pm
Forum: General
Topic: Epic Name Award 2009
Replies: 2
Views: 4987

Re: Epic Name Award 2009

YEAAAAHHH!!

Thanks rude ^^
by Fizzadar
Thu Oct 29, 2009 8:07 pm
Forum: Games and Creations
Topic: Jack in a Box, tiny platformer 'base' for 0.6
Replies: 11
Views: 6564

Re: Jack in a Box, tiny platformer 'base' for 0.6

TechnoCat wrote:I love the ascii art in your main.lua :ultraglee:
Thanks, I always add that to the 'main' file of projects, no idea why XD
by Fizzadar
Thu Oct 29, 2009 3:20 pm
Forum: Games and Creations
Topic: Jack in a Box, tiny platformer 'base' for 0.6
Replies: 11
Views: 6564

Re: Jack in a Box, tiny platformer 'base' for 0.6

Nice to be the first time ^^ Is it just me or is the player supposed to run extreamly fast? Not that fast, well, reasonably fast, but I'll limit it. There's also jumping, which currently is x times a second you can jump, I need to do some sort of tracing or something to see if they are 'off ground'.
by Fizzadar
Thu Oct 29, 2009 3:04 pm
Forum: Games and Creations
Topic: Jack in a Box, tiny platformer 'base' for 0.6
Replies: 11
Views: 6564

Jack in a Box, tiny platformer 'base' for 0.6

This is my first 'game' as it were, although it's more a base on which I'm going to build. Feel free to peek under the hood, it has a simple hook, map and entity system I wrote, plus a few other bits and pieces of code. It's my first time using Love, although I've used Lua before for GMod. It works,...
by Fizzadar
Mon Oct 26, 2009 8:01 pm
Forum: Libraries and Tools
Topic: love.cloud
Replies: 37
Views: 40074

Re: love.cloud

bartbes wrote: EDIT: Think about the added value this'll give LÖVE!
This. Especially the downloadable content and stuff, possibly updates for games? Global saves would be perfect for "longer" games as well.
by Fizzadar
Mon Oct 26, 2009 7:35 pm
Forum: Libraries and Tools
Topic: love.cloud
Replies: 37
Views: 40074

Re: love.cloud

I love this idea! I assume you'd write a server .love for storing the data etc depending on the game id and so on?

As for the project, I own a server (well, multiple) but I have one specific one I use for gameservers (http://winsaucestudios.com/) which could potentially host this...