Search found 118 matches
- Thu Nov 23, 2017 5:50 pm
- Forum: General
- Topic: Wanting to create with LÖVE
- Replies: 4
- Views: 4631
Re: Wanting to create with LÖVE
Game development as well as programming are pretty huge topics. What exactly do you need help with? There's no general "learn to make game tutorial" tutorial that will teach you all you need to know. Regardless of your answer to the question above I can recommend the discord server. There'...
- Wed Nov 22, 2017 7:01 pm
- Forum: Support and Development
- Topic: Pathfinding in a chunked world
- Replies: 14
- Views: 9665
Re: Pathfinding in a chunked world
First of all. Please edit your comments instead of submitting 3 responses (also called double / triple posting). This behavior is generally frowned upon. Secondly. If you are looking for specific algorithms. Add all the requirements you have to your post. HPA* and JPS are brilliant solutions if only...
- Wed Nov 22, 2017 5:56 pm
- Forum: General
- Topic: Android & Stuck on Super Toast screen.
- Replies: 11
- Views: 8638
Re: Android & Stuck on Super Toast screen.
The supertoast screen means your main.lua or .love file aren't found. (on PC. On apps they should be packaged with the apk)
And since it didn't find any game files it can run, it displays a default screen.
Are you sure you built your apk correctly?
And since it didn't find any game files it can run, it displays a default screen.
Are you sure you built your apk correctly?
- Mon Nov 20, 2017 5:17 pm
- Forum: Support and Development
- Topic: Pathfinding in a chunked world
- Replies: 14
- Views: 9665
Re: Pathfinding in a chunked world
Be careful with on the fly flood filling. There's a reason A* is the standard... Or actually it isn't really anymore. Not for all use cases anyway. We do have jps too now (jump point search, a highly optimized A*). Anyway. Point being. Flood fill is a lot slower as it needs a lot more iterations to ...
- Mon Nov 20, 2017 12:58 pm
- Forum: Support and Development
- Topic: What are the best plugins for Sublime when using Love 2D
- Replies: 6
- Views: 4994
Re: What are the best plugins for Sublime when using Love 2D
Hey, I tried Sublime Text and now I am using Atom.io. I have no idea why someone would choose Sublime Text over Atom. It was so painful to get Sublime Text running while in atom all you do is installing one package. You can even install several other handy packages such as a beautifier that beautif...
- Fri Nov 17, 2017 7:43 am
- Forum: Support and Development
- Topic: Unable to Run Minimal Game
- Replies: 3
- Views: 4913
Re: Unable to Run Minimal Game
Honestly. Look into those systems or ideally write your own.
A sublime build system is essentially a config file.
A sublime build system is essentially a config file.
- Fri Nov 17, 2017 7:41 am
- Forum: Support and Development
- Topic: Love2D is UNPLAYABLY slow in Ubuntu 14.04 but runs fine on windows
- Replies: 7
- Views: 4952
Re: Love2D is UNPLAYABLY slow in Ubuntu 14.04 but runs fine on windows
How are you running the game on Linux?
Is it on different machines?
Did you make sure your graphics card is being used on Linux?
Is it on different machines?
Did you make sure your graphics card is being used on Linux?
- Thu Nov 16, 2017 5:16 pm
- Forum: Support and Development
- Topic: Pathfinding in a chunked world
- Replies: 14
- Views: 9665
Re: Pathfinding in a chunked world
As I said. You can drastically reduce the amount of nodes by restricting yourself in certain ways. For example only allowing chunk edges (aka left side) to only be traversable or not. Don't force yourself to use a very specific implementation. The basic idea of hierarchical pathfinding is to abstrac...
- Thu Nov 16, 2017 11:53 am
- Forum: Support and Development
- Topic: Pathfinding in a chunked world
- Replies: 14
- Views: 9665
Re: Pathfinding in a chunked world
Tbh. HPA* is the easiest solution. Or rather any form of hierarchical Pathfinding. If you're fine with some gameplay / chunk restrictions it should be fairly simple to implement (aka an edge is either fully traversable or fully blocked. That makes the whole problem a lot easier as you can just work ...
- Thu Nov 16, 2017 8:35 am
- Forum: Libraries and Tools
- Topic: HooECS, the wise choice!
- Replies: 13
- Views: 14185
Re: HooECS, the wise choice!
I'll take a look. Thanks for sharing!