Thanks for sharing, the big warning in the readme is probably why this library was abandoned.davisdude wrote: ↑Sun Mar 04, 2018 9:40 pm archive.org also has a capture of the repo from June 2016, which appears to be around when its development stopped.
Search found 262 matches
- Mon Mar 05, 2018 2:19 am
- Forum: Libraries and Tools
- Topic: [Library] Popo
- Replies: 27
- Views: 21415
Re: [Library] Popo
- Sun Mar 04, 2018 7:42 pm
- Forum: Libraries and Tools
- Topic: [Library] Popo
- Replies: 27
- Views: 21415
- Sun Mar 04, 2018 2:27 am
- Forum: Libraries and Tools
- Topic: [Library] Popo
- Replies: 27
- Views: 21415
Re: [Library] Popo
https://github.com/smallsco/popo seems to contain the latest version. At least it matches the one I cloned in December 2015. EntranceJew made some changes for compatibility with 0.10, but unfortunately on an older version: https://github.com/EntranceJew/popo Thanks! this will help me for now :) I h...
- Sat Mar 03, 2018 7:05 pm
- Forum: Libraries and Tools
- Topic: [Library] Popo
- Replies: 27
- Views: 21415
Re: [Library] Popo
Sorry for the bump, but has anyone know what happened to this library? I can't seem to find it.
EDIT: I found this repo https://github.com/mzrinsky/popo, but it seems like it's an old version.
EDIT: I found this repo https://github.com/mzrinsky/popo, but it seems like it's an old version.
- Sat Nov 18, 2017 5:25 pm
- Forum: Libraries and Tools
- Topic: STALKER-X (Camera library)
- Replies: 17
- Views: 18897
Re: STALKER-X (Camera library)
I should add an option for that. But for now you can just make the camera follow a target. If the camera is following a position then after the shake is done it will still be following that position. Oh right, I'm asking for some cases like cutscenes, where the player doens't have control over the ...
- Sat Nov 18, 2017 4:23 pm
- Forum: Libraries and Tools
- Topic: STALKER-X (Camera library)
- Replies: 17
- Views: 18897
Re: STALKER-X (Camera library)
Amazing camera! I will certainly use it for future proyects. But I have a question, is there a way to make the shaking not move the camera position when it finishes, like it does in the example gif?
- Sat Nov 18, 2017 4:15 pm
- Forum: Games and Creations
- Topic: CarWar
- Replies: 21
- Views: 20102
Re: CarWar
I don't know what to click I don't speak russian. I clicked something and it said "Ooops!".
- Sun Nov 05, 2017 5:17 pm
- Forum: Support and Development
- Topic: bug: getSpin(), setSpin() units
- Replies: 4
- Views: 4484
- Sun Nov 05, 2017 1:08 am
- Forum: General
- Topic: play game in mobile
- Replies: 3
- Views: 3104
Re: play game in mobile
Download a file explorer from the Play Store, like FX, and open a .love file with the love app.
- Tue Oct 31, 2017 4:05 pm
- Forum: Libraries and Tools
- Topic: [library] moonshine – Chainable post-processing shaders for LÖVE.
- Replies: 12
- Views: 29371
Re: [library] moonshine – Chainable post-processing shaders for LÖVE.
Awesome, this sure is a huge upgrade from shine, it's really clean and simple. Congrats!