Search found 44 matches
- Fri Apr 08, 2011 6:52 am
- Forum: Games and Creations
- Topic: Tilt reboot (alpha 4) - need as many testers as possible!
- Replies: 32
- Views: 12165
Re: Tilt reboot - need as many testers as possible!
What do I have to do to get a new ball?
- Wed Apr 06, 2011 11:50 am
- Forum: Support and Development
- Topic: LOVE cpu overload
- Replies: 18
- Views: 7947
Re: LOVE cpu overload
@Adamantos where do you define and modify the variable named runtime?
Setting it to 0 and incrementing it each frame seems to work pretty well. It takes about four seconds to converge on 60fps for me, though.
Edit: Oh, nevermind about that. Initializing tau to a better guess (like 13) fixes it.
Setting it to 0 and incrementing it each frame seems to work pretty well. It takes about four seconds to converge on 60fps for me, though.
Edit: Oh, nevermind about that. Initializing tau to a better guess (like 13) fixes it.
- Tue Apr 05, 2011 6:39 am
- Forum: Support and Development
- Topic: 'love ..' fails
- Replies: 8
- Views: 2390
Re: 'love ..' fails
This happens for me on OS X 10.6.6Iskai wrote:Which operating system?
- Tue Apr 05, 2011 3:46 am
- Forum: Games and Creations
- Topic: Game Jam- Succession Round
- Replies: 16
- Views: 4290
Re: Game Jam- Succession Round
I agree with BlackBulletIV and sharpobject. To make this possible participants would have to vote or agree upon what libraries to use before coding got underway, to minimize different opinions on what sort of framework they would use mid-development. I was actually thinking each participant would h...
- Tue Apr 05, 2011 3:23 am
- Forum: Games and Creations
- Topic: Game Jam- Succession Round
- Replies: 16
- Views: 4290
Re: Game Jam- Succession Round
I think it could be a fun exercise if the libraries and patterns chosen by one dev were set in stone for future devs. Everyone would get to use everyone else's ideas of what is good. I guess not everyone would enjoy that, though.
- Tue Apr 05, 2011 3:13 am
- Forum: General
- Topic: Transparency
- Replies: 11
- Views: 7702
Re: Transparency
#!/usr/bin/python from PIL import Image import _imaging import sys for arg in sys.argv: img = None try: img = Image.open(arg) except: continue img = img.convert("RGBA") datas = img.getdata() newData = [] for r,g,b,a in datas: if r == 255 and g == 0 and b == 255: newData.append((255, 255, ...
- Mon Apr 04, 2011 3:58 am
- Forum: Games and Creations
- Topic: Columns! 0.0.1
- Replies: 22
- Views: 15997
Re: Columns! 0.0.1
This happened to me under LOVE 0.7.0 but not under 0.7.1BlackBulletIV wrote:It's probably because the shared graphics doesn't support it. I guess a "segfault" (segmentation fault, right?), it didn't spit back a trace message, it only froze after the "made with LOVE" screen, and then crashed.
- Mon Apr 04, 2011 12:45 am
- Forum: Games and Creations
- Topic: Super Energy Bar (48h game for reddit game jam 06)
- Replies: 5
- Views: 4326
Re: Super Energy Bar (48h game for reddit game jam 06)
How do I win at boss?
- Sat Apr 02, 2011 11:14 pm
- Forum: General
- Topic: Article about Lighting in "A Valley Without Wind"
- Replies: 30
- Views: 4587
Re: Article about Lighting in "A Valley Without Wind"
Jasoco wrote:And the latest Mac version is from the PPC era, which won't even work on Lion anyway.
Code: Select all
dripping:MacOS robert$ cd /Applications/MacPorts/MacVim.app/Contents/MacOS/
dripping:MacOS robert$ file MacVim
MacVim: Mach-O 64-bit executable x86_64
- Sat Apr 02, 2011 3:00 pm
- Forum: General
- Topic: Random numbers
- Replies: 12
- Views: 5407
Re: Random numbers
What kind of RNG does lua expose? Is it just a linear congruential generator?