Search found 90 matches
- Thu Sep 01, 2016 11:09 am
- Forum: Libraries and Tools
- Topic: LifeAI - AI decision-making
- Replies: 3
- Views: 4685
LifeAI - AI decision-making
Hello, guys! I brought you my very first Lua binding for LifeAI, an open-source C++ library for Artificial Intelligence decision-making. LifeAI is an open source C++ library for Artificial Intelligence decision-making. It can be integrated in video games, robotics, or anything that requires simulate...
- Tue Aug 16, 2016 2:08 pm
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241472
Re: ImGui löve module
Wooho! Thanks a lot! Thanks for the support. And yeah, now it needs custom fonts, but as you say it can wait. Great job!
- Mon Aug 15, 2016 7:46 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241472
Re: ImGui löve module
Well I have read the ImGui Lua binding.. and it doesn't support images. Such a disappointment. But ImGui surely is the best for debugging and such. Is there a way to attach some love2d drawing stuff to window? For example i want to draw canvas over window, but i also need to do some interactions wit...
- Fri Aug 12, 2016 3:48 pm
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241472
Re: ImGui löve module
Wow, thanks a lot. It's incredibly useful. By the way can I use Image from LOVE to ImGui's ImageButton?
- Thu Aug 11, 2016 2:36 pm
- Forum: Libraries and Tools
- Topic: sock.lua - A simple networking library for LÖVE
- Replies: 80
- Views: 73245
Re: sock.lua - A simple networking library for LÖVE
Hat's off. Definitely a use. This could make my networking problem solved. It follows my naming conventions and tidy as heck (especially the doc), just the way I like it. No feedback from a newbie of networking stuff, but surely it's a great job from you!
- Thu Aug 11, 2016 10:17 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241472
Re: ImGui löve module
Amazing! Definitely using this. By the way where do I find the documentation of ImGui ? I'm trying to read imgui.h in ImGui repository but it's hard to understand when and where should I use the functions. Well my main source of doc is the imgui.h file, once you understand the general concept of th...
- Thu Aug 11, 2016 9:57 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241472
Re: ImGui löve module
Read some of the references: https://github.com/ocornut/imgui#references There's a 'programmer's guide' in imgui.cpp: https://github.com/ocornut/imgui/blob/master/imgui.cpp#L77 Thanks, that shortens my trouble. I have another question, why does the example create a "Debug" window while it...
- Thu Aug 11, 2016 9:39 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 241472
Re: ImGui löve module
Amazing! Definitely using this. By the way where do I find the documentation of ImGui? I'm trying to read imgui.h in ImGui repository but it's hard to understand when and where should I use the functions.
- Sat Jun 18, 2016 8:05 am
- Forum: Support and Development
- Topic: Approaching using a header-only C library
- Replies: 12
- Views: 5810
Re: Approaching using a header-only C library
Use SWIG to convert it to Lua, but it's not recommended though because after that I couldn't tell you what to do next. I read this demo for SDL/OpenGL 3, from what I can see.. you need to integrate Nuklear library to LOVE (and Lua, also SDL) by hacking a few things in here and here , also maybe else...
- Fri Jun 10, 2016 6:30 am
- Forum: Support and Development
- Topic: Creating a server using ENet
- Replies: 11
- Views: 7889
Re: Creating a server using ENet
Thanks, Rucikir. Will try that soon.