LÖVE 0.7.2 Released

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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TechnoCat
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Re: LÖVE 0.7.2 Released

Post by TechnoCat » Fri Aug 19, 2011 5:37 pm

slime wrote:
nonesuchplace wrote:By the by, I just tried out Love in OS X Lion, and it works.
There's a known issue with fullscreen in Lion (caused by SDL), it will be fixed by the time 0.8.0 comes out I think.
I thought that was placed in the hands of the developers of SDL?

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Re: LÖVE 0.7.2 Released

Post by slime » Fri Aug 19, 2011 5:50 pm

TechnoCat wrote:
slime wrote:
nonesuchplace wrote:By the by, I just tried out Love in OS X Lion, and it works.
There's a known issue with fullscreen in Lion (caused by SDL), it will be fixed by the time 0.8.0 comes out I think.
I thought that was placed in the hands of the developers of SDL?
Yeah, the SDL developers have already fixed the issue a little while ago, but LÖVE needs to use the fixed build rather than the one it currently has.

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Re: LÖVE 0.7.2 Released

Post by conjoha » Fri Sep 16, 2011 9:45 pm

It takes a while to load on my mac but so AWESOME!!! :awesome:

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Re: LÖVE 0.7.2 Released

Post by josefnpat » Fri Oct 14, 2011 3:03 am

I'm using the Ubuntu 10.04 LTS version, and was wondering if you could make a deb for it?
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Re: LÖVE 0.7.2 Released

Post by Robin » Fri Oct 14, 2011 5:49 am

josefnpat wrote:I'm using the Ubuntu 10.04 LTS version, and was wondering if you could make a deb for it?
I'm running 10.10, but I think you should still be able to add the ppa bartbes/love-stable.
Help us help you: attach a .love.

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Re: LÖVE 0.7.2 Released

Post by bartbes » Fri Oct 14, 2011 1:25 pm

Unfortunately, libmodplug on 10.04 is pretty outdated, so you will have to disable being able to decode most tracker formats to successfully build it.
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Re: LÖVE 0.7.2 Released

Post by josefnpat » Fri Oct 14, 2011 5:08 pm

Robin wrote:
josefnpat wrote:I'm using the Ubuntu 10.04 LTS version, and was wondering if you could make a deb for it?
I'm running 10.10, but I think you should still be able to add the ppa bartbes/love-stable.
I will try this at home, thank you.
bartbes wrote:Unfortunately, libmodplug on 10.04 is pretty outdated, so you will have to disable being able to decode most tracker formats to successfully build it.
I was able to compile the 0.7.2 version on 10.04, and it seems to run properly (instructions from the wiki building love page). I had to comment out the two lines like the linux mint thread did. How can I test to see if this works properly?
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Re: LÖVE 0.7.2 Released

Post by bartbes » Fri Oct 14, 2011 5:14 pm

If it compiles, it works, I may have confused this with 0.8.0, if so, then 0.7.2 will be in my ppa.
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Re: LÖVE 0.7.2 Released

Post by josefnpat » Fri Oct 14, 2011 7:44 pm

bartbes wrote:If it compiles, it works, I may have confused this with 0.8.0, if so, then 0.7.2 will be in my ppa.
It wasn't relevant to the conversation earlier, but the hg tip also compiles on 10.04.

I wrote a quick php script that downloads ubuntu's launchpad information, and formats it so that you can see the versions of the dependent software packages. As I don't know the minimum required packages, I cannot say what works, and what doesn't, but I was thinking maybe you do. I've pushed the data to the wiki (feel free to take it down if it's not the right spot, or it's not formatted properly.)

http://love2d.org/wiki/love_dependencie ... positories
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Re: LÖVE 0.7.2 Released

Post by bartbes » Fri Oct 14, 2011 8:17 pm

Maybe they backported/updated in the mean time then? Because I know for a fact vrld introduced some metrics in what is, if I remember correctly, the libmodplug interface code that were not available in the 10.04 version of the lib.

EDIT: See this buildlog (search for "ModPlugDecoder.cpp").
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