Antialiasing fltering, anisotropic filtering

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Fruchthieb
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Antialiasing fltering, anisotropic filtering

Post by Fruchthieb » Sat Apr 24, 2010 11:18 pm

Hey DevTeam,

I dont know really what i am talking about, but
will there be at a time in the future functions to set Antialiasing and anisotropic filtering? For now i can just override the application specific settings via my graphic cards configuration, what yields much better graphics.

Regards, Fruchthieb.

Dont punch me, if i am requesting senseless or somewhat unrealistic features.

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TechnoCat
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Re: Antialiasing fltering, anisotropic filtering

Post by TechnoCat » Sat Apr 24, 2010 11:36 pm


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Fruchthieb
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Re: Antialiasing fltering, anisotropic filtering

Post by Fruchthieb » Sat Apr 24, 2010 11:40 pm

Ähem, :roll:
and what for numbers are allowed? power of two?

thanks

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Maggots
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Re: Antialiasing fltering, anisotropic filtering

Post by Maggots » Sun Apr 25, 2010 12:16 am

If I remember well, that's only for images, but I may be wrong.

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bartbes
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Re: Antialiasing fltering, anisotropic filtering

Post by bartbes » Sun Apr 25, 2010 7:03 am

Arbitrary numbers, but your video card has to allow them.
Btw, you can set them in conf.lua as well.

But, why?

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