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-- Image: https://opengameart.org/content/rpg-sprite-sheet
local img = love.graphics.newImage('Tile Sheet.png')
local spritePosX = 0
local spritePosY = 90
local spriteWidth = 90
local spriteHeight = 90
local quad = love.graphics.newQuad(spritePosX, spritePosY, spriteWidth, spriteHeight, img:getDimensions())
local angle = 0
function love.draw()
local mx, my = love.mouse.getPosition()
love.graphics.draw(img, quad, mx, my, angle, 1, 1, spriteWidth*0.5, spriteHeight*0.5)
angle = angle + 0.05
end
function love.keypressed(k) return k == "escape" and love.event.quit() end