Radiosity, what it is?
Can compute on CPU or GPU.
Tested on LOVE 0.9.2
zlib License
Sources: https://github.com/AntonioModer/radiosity2D
Plans:
* demo
* Optimization
* Integration into my game-engine
Simple "realtime global 2D-radiosity"
- AntonioModer
- Party member
- Posts: 202
- Joined: Fri Jun 15, 2012 5:31 pm
- Location: Belarus
- Contact:
Simple "realtime global 2D-radiosity"
Last edited by AntonioModer on Sat Aug 22, 2015 11:32 pm, edited 7 times in total.
Re: Radiosity, very simple and slow
Very nice indeed.
- AntonioModer
- Party member
- Posts: 202
- Joined: Fri Jun 15, 2012 5:31 pm
- Location: Belarus
- Contact:
Re: Radiosity, very simple and slow
Thanks, i have in my plans to do realtime radiosity on GPU, like in game Terraria or Starbound, or like in this (not my) game:
Re: Radiosity, very simple and slow
Wow. That looks great, I know it's not your video, but keep us updated on this!
Lua is not an acronym.
- AntonioModer
- Party member
- Posts: 202
- Joined: Fri Jun 15, 2012 5:31 pm
- Location: Belarus
- Contact:
Re: Radiosity, very simple and slow
I made it, i made "fast realtime global 2D radiosity" on shaders!
Im happy.
Sources you can find in my github: https://github.com/AntonioModer/radiosity2D
Im happy.
Sources you can find in my github: https://github.com/AntonioModer/radiosity2D
Who is online
Users browsing this forum: No registered users and 4 guests