Particle system playground

Showcase your libraries, tools and other projects that help your fellow love users.
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Santos
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Joined: Sat Oct 22, 2011 7:37 am

Particle system playground

Post by Santos » Fri Nov 24, 2017 8:30 am

Image

This is for LOVE 0.11.0 (nightly build).

This is a simple playground for learning about LOVE's particle system. It's not a proper particle system editor, which would include support for quads, emitter lifetimes, multiple particle systems, loading/saving, etc.

Click in the space on the left to change the emitter position.

Click and drag horizontally to change the value of numbers, and right click to set to 0.

Drop an image file onto the window to use it for the particle texture.

https://github.com/santoslove/particle- ... playground
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erasio
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Location: Germany

Re: Particle system playground

Post by erasio » Mon Nov 27, 2017 5:15 pm

Awesome!

I thought for quite a while about creating something similar because a tool like this is just fantastic to have!

So glad you created this. Looks quite convenient indeed!

I'll have to test it properly sometime. Huge thanks for sharing!

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Jack Dandy
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Joined: Mon Sep 08, 2014 4:26 pm

Re: Particle system playground

Post by Jack Dandy » Wed Dec 13, 2017 7:59 pm

Think this'll work on Love 0.10?

Santos
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Re: Particle system playground

Post by Santos » Sun Dec 31, 2017 1:08 pm

It won't as it is, partly because LOVE 0.11.0 adds some new methods to ParticleSystems, "set/getAreaSpreadAngle" and "set/getAreaSpreadIsRelativeDirection". I suspect it won't be long until LOVE 0.11.0 is released though. :)

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