WHAT!? 8 WHOLE SECONDS?!, I modified your code a little and now it's below 1 second, even had it skip the mini game in the begining, You couldnt play it for very long so there was no point in keeping it. I would have to you what I did but Susan wanted you to figure it out yourself.jjmafiae wrote:the loading time in the new version is about 8 secounds, LövietNightKawata wrote:what
this isn't minecraft, this isn't terraria, this isn't a roguelike (oh wait nethack loads faster than this)
in fact the maps don't even look complex at all
you're clearly doing something extremely sluggish or just plain bad if a roguelike in which everything is random does a better job.
and uh, you're better off rewriting everything.
The Nuclear USSR [Version 7]
Re: The Nuclear USSR [Version 7]
If you can't fix it, Kill it with fire. ( Preferably before it lays eggs. )
Re: The Nuclear USSR [Version 7]
i may use this mini game in another mode in the game, and then reduce the loading time more but for now the loading will be 8 seconds
Re: The Nuclear USSR [Version 7]
You do know loading time is usually spent LOADING stuff and not just ... nothing... right?jjmafiae wrote:i may use this mini game in another mode in the game, and then reduce the loading time more but for now the loading will be 8 seconds
Also most people try to shorten (or even prevent!) loading times instead of just making one that does nothing.
If you can't fix it, Kill it with fire. ( Preferably before it lays eggs. )
Re: The Nuclear USSR [Version 7]
Well during the loading time it checked for intersections in the map, to prevent overlapping.Zer0 wrote:You do know loading time is usually spent LOADING stuff and not just ... nothing... right?jjmafiae wrote:i may use this mini game in another mode in the game, and then reduce the loading time more but for now the loading will be 8 seconds
Also most people try to shorten (or even prevent!) loading times instead of just making one that does nothing.
![Ehem ... :ehem:](./images/smilies/ms-ehem.png)
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
Re: The Nuclear USSR [Version 7]
Why not just do that once instead of every frame for 8 seconds? considering the average framerate is around 60 and 60*8 = 480 you could do all those updates once, they're not performance demanding or anything.Davidobot wrote:Well during the loading time it checked for intersections in the map, to prevent overlapping.Zer0 wrote:You do know loading time is usually spent LOADING stuff and not just ... nothing... right?jjmafiae wrote:i may use this mini game in another mode in the game, and then reduce the loading time more but for now the loading will be 8 seconds
Also most people try to shorten (or even prevent!) loading times instead of just making one that does nothing.
for i = 1, 480 do loading(1/60) end
If you can't fix it, Kill it with fire. ( Preferably before it lays eggs. )
Re: The Nuclear USSR [Version 7]
pre-release version for google chrome: http://geggames.com/betav8chrome.love
(note it requires loveliness extension)
(note it do not have mod support)
have fun![:Ultraglee :ultraglee:](./images/smilies/ms-ultra-glee.png)
(note it requires loveliness extension)
(note it do not have mod support)
have fun
![:Ultraglee :ultraglee:](./images/smilies/ms-ultra-glee.png)
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