Love, UPX, and you!

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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Robin
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Re: Love, UPX, and you!

Post by Robin »

Jasoco wrote:Would UPX work on the OS X versions of the DLL's? i.e. the Frameworks that are mostly ASCII text code? If someone created a single-click OS X launcher that would decompress all of it, run it from a temp folder then clean up, I'd bite!
Well, it works with binary formats. But why are those Frameworks mostly ASCII?

(Also, in the future, no-one will have to download LÖVE, because it will come with the operating system. ;))
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Jasoco
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Re: Love, UPX, and you!

Post by Jasoco »

Open-source I assume. I dunno. Some of it's binaries, but a lot is text. Also, it compresses really well if ZIPped.
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TechnoCat
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Re: Love, UPX, and you!

Post by TechnoCat »

Robin wrote:Well, it works with binary formats. But why are those Frameworks mostly ASCII?
I believe it is sourcecode.
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bmelts
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Re: Love, UPX, and you!

Post by bmelts »

The frameworks come with the library's header files (the files you'd find installed in /usr/include or wherever).
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Robin
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Re: Love, UPX, and you!

Post by Robin »

anjo wrote:The frameworks come with the library's header files (the files you'd find installed in /usr/include or wherever).
Are the header files so large then?
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bmelts
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Re: Love, UPX, and you!

Post by bmelts »

Robin wrote:Are the header files so large then?
Well, collectively the headers are about 2MB, though around half of that is FreeType's fault (and another quarter is SDL's).
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Robin
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Re: Love, UPX, and you!

Post by Robin »

:shock:
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Luiji
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Re: Love, UPX, and you!

Post by Luiji »

UPX is cool, but I don't recommend using the LZMA option because LZMA requires a lot of overhead during the decompression stage. The default options are sufficient.
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