Perlin noise and terrain generation[closed]
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Perlin noise and terrain generation[closed]
How do you generate terrain using perlin noise (love.math.noise)?
Last edited by Pospos on Sat Jul 21, 2018 4:07 pm, edited 1 time in total.
- zorg
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Re: Perlin noise and terrain generation.
A good site i found before that explains it: https://www.redblobgames.com/maps/terrain-from-noise/
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: Perlin noise and terrain generation.
Just last weekend I coded up a small value noise island generator. It still need fine tuning and post-processing, but the core algorithm (value noise) is complete. If you want you can take a peek at my code.
I followed this german tutorial: https://www.youtube.com/watch?v=xVYl8nYl_TI
I followed this german tutorial: https://www.youtube.com/watch?v=xVYl8nYl_TI
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Re: Perlin noise and terrain generation.
Thank you!
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