Mario

Show off your games, demos and other (playable) creations.
EMB
Citizen
Posts: 70
Joined: Sat Jan 08, 2011 8:49 pm

Re: Mario

Post by EMB »

bartbes wrote:
EMB wrote: [...]
That be my error, could it just be me?
You don't happen to be running SELÖVE, by any chance?
So THAT'S why! I don't know why I am running SELÖVE, I just am...
Request Programs
If Linux were a beer, it would be shipped in open barrels so that anybody could piss in it before delivery
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: Mario

Post by Robin »

Oh, yeah. Don't use the debug library in releases, kids.
Help us help you: attach a .love.
User avatar
slime
Solid Snayke
Posts: 3134
Joined: Mon Aug 23, 2010 6:45 am
Location: Nova Scotia, Canada
Contact:

Re: Mario

Post by slime »

Don't use a useful library because it has the name 'debug' in it. Got it. ;)
User avatar
ZenX2
Citizen
Posts: 89
Joined: Wed Nov 17, 2010 5:35 am

Re: Mario

Post by ZenX2 »

Ah, I was wondering when you were going to make thread in here.

World 27-4 is difficult. :crazy:
User avatar
Jasoco
Inner party member
Posts: 3725
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

Re: Mario

Post by Jasoco »

Wow. I am actually impressed. The original SMB physics are almost spot on. I bow to you. Though I haven't looked at the code yet.
User avatar
ishkabible
Party member
Posts: 241
Joined: Sat Oct 23, 2010 7:34 pm
Location: Kansas USA

Re: Mario

Post by ishkabible »

when you go in editor mode it kills all the enemy's, kinda lame. other than that im UBER impressed, you have achieved a very high level of fidelity between your version and the original. this was one of the first games i played as a little kid, very nice :)
User avatar
asurakyo
Prole
Posts: 8
Joined: Tue Mar 01, 2011 6:30 am

Re: Mario

Post by asurakyo »

I love this game,nice! :awesome:
Post Reply

Who is online

Users browsing this forum: No registered users and 54 guests