Code: Select all
function player:initialize()
variables ...
...
...
end
I was wondering if someone could point me out how to do proper getters/setters so that fx. if I want to get the variable hp, which is a table with more values,
I would get the first value in the table ie: hp[0] from player.
example
Code: Select all
hp = {[1] = 2, [2] = 4, [3] = 6}
Code: Select all
player:get(variable)
if type(self[variable]) == "table" then
return self[variable][1]
else
return self[variable]
end
I've played around with the tables, but couldn't get it to work
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