Eclipse Error/Some questions about this

A project to port LÖVE to Android handhelds
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PedroChurro
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Eclipse Error/Some questions about this

Post by PedroChurro »

Hi,


So, when a saw this, I immediately wanted to try. So, I follow this viewtopic.php?f=11&t=8415 tutorial, and when I try to run eclipse it says "Failed to load JNI shared library". Do you guys know a fix to this? It would be really helpfull.(BTW, I copied the jre7 folder on Program Files > Java and pasted it in the eclipse folder, and changed the name from jre7 to jre)

And also, do this changes/adds any code? Like, if I put the code love.keyboard.isDown("right") and run the game on a touch screen Android, what will the Android understand? Will it do the code if I touch on the screen right-ish?

Thanks.
(Sorry for my bad english)
I try to make games.
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T-Bone
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Re: Eclipse Error/Some questions about this

Post by T-Bone »

Not sure about the error, but in order to use the touch screen, you can simply use love.mousepressed etc.
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PedroChurro
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Re: Eclipse Error/Some questions about this

Post by PedroChurro »

T-Bone wrote:Not sure about the error, but in order to use the touch screen, you can simply use love.mousepressed etc.

Wow, didn't remember of that. Thanks!
I try to make games.
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Petunien
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Re: Eclipse Error/Some questions about this

Post by Petunien »

I remember that error, I had it too. I was using a wrong version of JDK.

Like other guys say, installing the right 32-/64-Bit version of JDK/Eclipse should solve the error.
They have to match each other.

http://stackoverflow.com/questions/1058 ... ed-library
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PedroChurro
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Joined: Tue Oct 09, 2012 8:22 pm
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Re: Eclipse Error/Some questions about this

Post by PedroChurro »

Petunien wrote:I remember that error, I had it too. I was using a wrong version of JDK.

Like other guys say, installing the right 32-/64-Bit version of JDK/Eclipse should solve the error.
They have to match each other.

http://stackoverflow.com/questions/1058 ... ed-library
Looks like I had the 32-Bit Java and 64-Bit Eclipse. Thanks!
I try to make games.
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