Is it possible to create multiplayer game using network API ?

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quiloos39
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Is it possible to create multiplayer game using network API ?

Post by quiloos39 »

I think we all know question but how ?
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s-ol
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Re: Is it possible to create multiplayer game using network API ?

Post by s-ol »

Same question asked today already: viewtopic.php?f=3&t=81615
S0lll0s wrote:Löve bundles two libraries that can be used for networking, luasocket and lua-enet (links to wiki for both). The latter is more high-level and designed for use in games.

Also as an example of a "smaller" game with working networking, take a look at the LD31 entry Grid Cars

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

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print( type(love) )
if false then
  baby:hurt(me)
end
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