LÖVE 11.1 released!

General discussion about LÖVE, Lua, game development, puns, and unicorns.
fluffy
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Re: LÖVE 11.1 released!

Post by fluffy » Wed May 16, 2018 10:10 pm

Is there a way of bundling my .love file into the AppImage bundle, the same way that I can bundle my .love file into the Windows executable or the macOS .app? I'm excited for the possibility of finally having a standalone Linux release!

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raidho36
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Re: LÖVE 11.1 released!

Post by raidho36 » Wed May 16, 2018 11:44 pm

Linux distros in general move away from ability to run executables from file browser. So using AppImage might not be the best idea.

This didn't used to be a problem but apparently the Windows Way is creeping its way into Linux and this is what it takes to stop it. Frankly, I support it. The Windows Way of handling executables is terrible, it needs to be entirely abolished, but if not that, at least contained to Windows.

fluffy
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Re: LÖVE 11.1 released!

Post by fluffy » Thu May 17, 2018 12:22 am

I'm aware of that, but this is for distribution on itch.io and Steam.

Anyway, I ended up making a wrapper script that calls the correct AppImage bundle and the .love file so that I can have a "universal" distribution.

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ivan
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Re: LÖVE 11.1 released!

Post by ivan » Thu May 17, 2018 5:54 am

Hey, I have a question/suggestion about one of the features in 11.X
"Added formal deprecation warnings, on by default for non-fused games."
Any way to print custom text using these warnings?
Perhaps something like "love.warn(sz)"
That could be handy for debugging, especially on mobile platforms. :)

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bartbes
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Re: LÖVE 11.1 released!

Post by bartbes » Thu May 17, 2018 3:30 pm

fluffy wrote:
Wed May 16, 2018 10:10 pm
Is there a way of bundling my .love file into the AppImage bundle, the same way that I can bundle my .love file into the Windows executable or the macOS .app?
Yes, please read https://bitbucket.org/bartbes/love-linu ... Started.md. Note that you can download a premade tarball (see the "other downloads" link on the homepage), so you only need to do the appimage step, and of course the customisation.
Cowardly acts and the eating of birds must not be the deeds of a Hero of Storms.

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