Ok, new distributable version in the first post. As said there it isn't necessary to download that one.
Hint if you do download the new version:
Once downloaded, rename it so that v2 is gone, this'll make it use your old files (so you don't have to download it again).
LUBE-demo
- bartbes
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Re: LUBE-demo
There it is! Another distributable!
This one features: the same changes you can find in the new version of Updater![Razz :P](./images/smilies/ms-razz.png)
Same applies as previous version, if you want to keep using the old files, rename it. (or rename the dir, a slightly harder procedure)
This one features: the same changes you can find in the new version of Updater
![Razz :P](./images/smilies/ms-razz.png)
Same applies as previous version, if you want to keep using the old files, rename it. (or rename the dir, a slightly harder procedure)
Re: LUBE-demo
Does Lube have function to check if client is using exact copy of myultimate.love ? (to avoid cheating).
- bartbes
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Re: LUBE-demo
No, I'm still looking for a way to accomplish that, but everything done by lua can be easily hooked. (so you can always send the correct checksum, or always return true on the check)
Re: LUBE-demo
Concerning lube-demo-distributable-v3.love under Linux
I get the downloaded file : LUBE-IRC/Client.lua with content :
I don't know if it's a mistake. I just report ![Very Happy :D](./images/smilies/ms-glad.png)
Else we have some bad line returns in LUBE-IRC/LUBE.lua :
Regards,
I get the downloaded file : LUBE-IRC/Client.lua with content :
Code: Select all
<html><body>You are being <a href="http://github.com/bartbes/lube-demo.git/LUBE-IRC/Client.lua">redirected</a>.</body></html>
/home/tosstt/.love/lube-demo-distributable-v3.love/LUBE-IRC/Client.lua (END)
![Very Happy :D](./images/smilies/ms-glad.png)
Else we have some bad line returns in LUBE-IRC/LUBE.lua :
Code: Select all
lube.server = {}
lube.server.__index = lube.server^Mlube.server.udp = {}
lube.server.udp.protocol = "udp"
Code: Select all
setmetatable(lube.server, server_mt)
function lube.server:Init(port, socktype)^M lube.clients = {}
if socktype then
Regards,
My projects current projects : dragoon-framework (includes lua-newmodule, lua-provide, lovemodular, , classcommons2, and more ...)
- bartbes
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Re: LUBE-demo
I indeed have to fix those line returns once (they are there because I worked on it in windows once). About the redirect: didn't know something's changed, I'll take a look.
Re: LUBE-demo
I figured I can just keep it that client only sends input and recieves values they are allowed to know. There is no need to send them if they don't need them.
- bartbes
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Re: LUBE-demo
I finally started thinking, and the response is: Correct, that file has been removed, I should've coded Updater betterTsT wrote:Concerning lube-demo-distributable-v3.love under Linux
I get the downloaded file : LUBE-IRC/Client.lua with content :
Code: Select all
<html><body>You are being <a href="http://github.com/bartbes/lube-demo.git/LUBE-IRC/Client.lua">redirected</a>.</body></html> /home/tosstt/.love/lube-demo-distributable-v3.love/LUBE-IRC/Client.lua (END)
![Ehem ... :ehem:](./images/smilies/ms-ehem.png)
@whitebear: That is the solution most game developers come up with in the end.
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