Difference between revisions of "Free Game Resources"

(Added some references and moved stuff)
(More information)
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* [http://sdb.drshnaps.com/ Sprite Database] (Careful! Most of the stuff there is copyrighted)
 
* [http://sdb.drshnaps.com/ Sprite Database] (Careful! Most of the stuff there is copyrighted)
 
* http://www.burningwell.org/
 
* http://www.burningwell.org/
 
  
 
===Software:===
 
===Software:===
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* [http://www.aseprite.org ASEPrite]
 
* [http://www.aseprite.org ASEPrite]
 
* [http://www.texturepacker.com/ Texturepacker] (has free & paid versions)
 
* [http://www.texturepacker.com/ Texturepacker] (has free & paid versions)
 +
 +
===Procedural generation:===
 +
* [http://www.saltgames.com/?p=184 A Bitwise Method For Applying Tilemaps] is an interesting technique related with tilemaps and graphics.
 +
* [http://www.gamedev.net/page/resources/_/technical/game-programming/tilemap-based-game-techniques-handling-terrai-r934 Tile/Map-Based Game Techniques: Handling Terrain Transitions] shows a more elaborate technique for handling transitions between tiles.
  
  
 
==Sound==
 
==Sound==
 +
 
* [http://www.bfxr.net/ bfxr] is an online sound generator.  
 
* [http://www.bfxr.net/ bfxr] is an online sound generator.  
 
* [http://www.johannespinter.com/inu/ljudbank.htm Independent Ljudbank] (Swedish)
 
* [http://www.johannespinter.com/inu/ljudbank.htm Independent Ljudbank] (Swedish)
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===Software===
 
===Software===
 
+
* [http://mapeditor.org/ Tiled map editor] A generic map editor.
* [http://mapeditor.org/ Tiled map editor]. A generic map editor.
+
* [http://www.ogmoeditor.com/ Ogmo Editor] A generic level editor, saving to XML files.
* [http://www.ogmoeditor.com/ Ogmo Editor]. A generic level editor, saving to XML files.
 
  
 
===Procedural generation===
 
===Procedural generation===
 
 
* [http://pcg.wikidot.com Procedural Content Generation wiki]
 
* [http://pcg.wikidot.com Procedural Content Generation wiki]
* [http://www.jamisbuck.org/presentations/rubyconf2011/ Jamis Buck's rubyconf2011 presentation about maze generation algorithms]
+
* [http://www.astrolog.org/labyrnth.htm Think Labyrinth!] Software, algorithms and history for making mazes.
 
* [http://roguelikedeveloper.blogspot.com/2007/11/unangband-dungeon-generation-part-one.html Unangbard Dungeon generation]
 
* [http://roguelikedeveloper.blogspot.com/2007/11/unangband-dungeon-generation-part-one.html Unangbard Dungeon generation]
* [http://weblog.jamisbuck.org/2011/2/7/maze-generation-algorithm-recap Descriptions, demos and implementations of various maze-generating algorithms.]
+
* [http://www.jamisbuck.org/presentations/rubyconf2011/ Jamis Buck's rubyconf2011 presentation] about maze generation algorithms
* [http://www.saltgames.com/?p=184 A Bitwise Method For Applying Tilemaps] is an interesting technique related with tilemaps and graphics.
+
* [http://weblog.jamisbuck.org/2011/2/7/maze-generation-algorithm-recap Maze generation algorithm recap] Descriptions, demos and implementations of various maze-generating algorithms.
* [http://www.gamedev.net/page/resources/_/technical/game-programming/tilemap-based-game-techniques-handling-terrai-r934 Tile/Map-Based Game Techniques: Handling Terrain Transitions] shows a more elaborate technique for handling transitions between tiles.
 
  
 
==General==
 
==General==
  
 
* [http://www.mangatutorials.com/forum/showthread.php?742-The-Ultimate-Indie-Game-Developer-Resource-List The Ultimate Indie Game Resource List]
 
* [http://www.mangatutorials.com/forum/showthread.php?742-The-Ultimate-Indie-Game-Developer-Resource-List The Ultimate Indie Game Resource List]

Revision as of 11:06, 28 June 2012

links to free stuff (Creative Commons-licensed and the like) that can be used in game creation.


Game Design/Ideas

Graphics/Art

Software:

Procedural generation:


Sound

Music:

  • Jamendo's free music (Various)
  • Musopen
  • Binärpilot (Evil chiptunes. Big plus for umlaut. Licensed CC-NC-ND. Use with caution.)
  • 8bitcollective (Chiptunes) (Licensed CC-NC-SA. Use with caution.)
  • Fanatical Productions
  • Creative Commons' own list of music, containing lots of links. Two examples below:
    • ccmixter is a "a community music site featuring remixes licensed under Creative Commons where you can listen to, sample, mash-up, or interact with music in whatever way you want."
    • sampleswap is a "100% free AIFF/WAV collection contains 6.4 GB of sounds"

Software:

Fonts


Physics / Movement

Maps

Software

Procedural generation

General