Difference between revisions of "Free Game Resources"

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* [http://www.texturepacker.com/ Texturepacker] (has free & paid versions)
 
* [http://www.texturepacker.com/ Texturepacker] (has free & paid versions)
 
* [http://www.saltgames.com/?p=184 A Bitwise Method For Applying Tilemaps] is an interesting technique related with tilemaps and graphics.
 
* [http://www.saltgames.com/?p=184 A Bitwise Method For Applying Tilemaps] is an interesting technique related with tilemaps and graphics.
 +
* [http://www.gamedev.net/page/resources/_/technical/game-programming/tilemap-based-game-techniques-handling-terrai-r934 Tile/Map-Based Game Techniques: Handling Terrain Transitions] shows a more ellaborate technique for handling transitions between tiles.
  
  

Revision as of 12:03, 22 December 2011

links to free stuff (Creative Commons-licensed and the like) that can be used in game creation.

Game Design/Ideas

Graphics/Art


Software:


Sound

Music:

  • Jamendo's free music (Various)
  • Musopen
  • Binärpilot (Evil chiptunes. Big plus for umlaut. Licensed CC-NC-ND. Use with caution.)
  • 8bitcollective (Chiptunes) (Licensed CC-NC-SA. Use with caution.)
  • Fanatical Productions
  • Creative Commons' own list of music, containing lots of links. Two examples below:
    • ccmixter is a "a community music site featuring remixes licensed under Creative Commons where you can listen to, sample, mash-up, or interact with music in whatever way you want."
    • sampleswap is a "100% free AIFF/WAV collection contains 6.4 GB of sounds"

Software:

Fonts


Physics / Movement

Other/Miscellaneous