Difference between revisions of "sweep and prune"

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2D sweep and prune (SAP) algorithm in Lua
Sweep and prune is a broad phase collision pruning/detection algorithm,
which reduces the number of object pairs that need to be checked for collision
Download: [https://love2d.org/forums/viewtopic.php?f=5&t=9284 Original Thread]
[https://github.com/markandgo/sweepandprune-lua github]
{{#set:LOVE Version=Any}}
{{#set:Description= Sweep and prune algorithm in Lua}}

Latest revision as of 23:13, 24 January 2015