SH1FT V1.1 - a gravity bending platformer

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Hydrogen Maniac
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SH1FT V1.1 - a gravity bending platformer

Post by Hydrogen Maniac »

Image

I'm too lazy to write a new description so I just copied and pasted the description from my GAMEJOLT page.
You can find it here: http://gamejolt.com/games/sh1ft/138021


What is SH1FT?
SH1FT is a game were you run, jump and most importantly invert gravity in order to reach the exit and progress to the next level. There are 20 levels in total.

Controls(by default).
jump = 'w'
move right = 'd'
move left = 'a'
invert gravity = 'space'
switch = 'shift'

OptionStuff
toggle fullscreen = 'F1'
increase sound volume = '+' or 'F3'
decrease sound volume = '-' or 'F2'

Downloads
SH1FT V1.1.love
(7.76 MiB) Downloaded 224 times
(windows only)
SH1FT V1.1.rar
(10.2 MiB) Downloaded 138 times
New in this version (V1.1)
fixed a glitch were the player would shake when jumping to a higher elevation
fixed a glitch were moving platforms wouldn't reset properly when the player dies
added death sound effect
added two new particles

Screenshots
Image
Image
Image
Last edited by Hydrogen Maniac on Mon Apr 04, 2016 7:49 am, edited 2 times in total.
I'm way too sober for this...
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whitebear
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Re: SH1FT - a gravity bending platformer

Post by whitebear »

This is pretty awesome. Is it intentional to let player jump if they just fell? Also the collision detection does weird things sometimes. Including ledge forgiveness and wobbliness.
Suggestions:
*Add death sound and particles for more impact.
*Keep the level restart state consistent. I noticed that some levels were reset to original state while others were left the way you died in them. Restarting level and finding you can't rely on learned muscle memory is annoying when dealing with fast paced obstacle courses.
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Hydrogen Maniac
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Re: SH1FT - a gravity bending platformer

Post by Hydrogen Maniac »

Thanks for the feedback. I'll try to get the restart state to be more consistent and improve the collision in the next patch.
PS. yeah, the jumping thing is intentional ;)
I'm way too sober for this...
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Pebsie
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Re: SH1FT - a gravity bending platformer

Post by Pebsie »

Looking awesome! :)
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monkeyman
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Joined: Fri Feb 19, 2016 6:29 am

Re: SH1FT - a gravity bending platformer

Post by monkeyman »

Good job, it's a pretty fun game! Nothing else to add besides keep it up.
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T-Bone
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Re: SH1FT V1.1 - a gravity bending platformer

Post by T-Bone »

The game doesn't work at all for me. I've submitted a screenshot of how it looks, and it crashes after a couple of seconds. Tried on Löve 0.10.1 on Windows 10. My GPU is a GeForce GTX 460 with latest drivers.
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Hydrogen Maniac
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Re: SH1FT V1.1 - a gravity bending platformer

Post by Hydrogen Maniac »

hmm... I wish I could be of more help but I honestly have no idea of what's causing this :( , but I'll try to pass the game over to some of my friends who havn't tried it yet to see if can replicate the problem on their system.
I'm way too sober for this...
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pgimeno
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Re: SH1FT V1.1 - a gravity bending platformer

Post by pgimeno »

For me (under Linux, using WindowMaker as the window manager) the window starts to move down until it goes off the screen. I could see the menu there before it disappeared, though.

Commenting out this line fixed the problem:

Code: Select all

love.window.setFullscreen(options.fullscreen, "desktop")
You should not do that in love.update. Or at least you should only do it when the option is changed.

Edit: Played it now. It's quite fun. I noticed the physics problems reported above.
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Hydrogen Maniac
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Re: SH1FT V1.1 - a gravity bending platformer

Post by Hydrogen Maniac »

I'll try to fix the fullscreen problem in V1.2, should be an easy fix.
Btw are you playing V1.0 or V1.1? The physics should be a bit better in the later version.
I'm way too sober for this...
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