This is primarily a bugfix release plus a small number of new features and changes. The main highlights are:
- LuaJIT 2.1 is now used in all builds where LuaJIT is bundled with LÖVE (macOS, Windows, iOS, Android, Linux AppImage).
- LÖVE now has native Apple Silicon / arm64 support on macOS.
- Of the many fixes, the most important one is a memory corruption / crash fix for love.graphics.line and other line-rendering APIs.
Work has also been progressing on LÖVE 12.0. We don't have a release date yet but you can see the latest in-progress changelog in the git repository, with a few more major features planned (e.g. basic HTTPS support and a Metal graphics backend) in addition to what's there already.
Happy new year!