Difference between revisions of "ParticleSystem:setSizes"

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=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
ParticleSystem:setSizes( size1, size1, ..., size8 )
+
ParticleSystem:setSizes( size1, size2, ..., size8 )
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
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== See Also ==
 
== See Also ==
 
* [[parent::ParticleSystem]]
 
* [[parent::ParticleSystem]]
 +
* [[ParticleSystem:setSizeVariation]]
 
[[Category:Functions]]
 
[[Category:Functions]]
 
{{#set:Description=Sets the sizes of the particle over its lifetime.}}
 
{{#set:Description=Sets the sizes of the particle over its lifetime.}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|ParticleSystem:setSizes}}
 
{{i18n|ParticleSystem:setSizes}}

Latest revision as of 18:18, 2 February 2014

Available since LÖVE 0.8.0
It has replaced ParticleSystem:setSize.

Sets a series of sizes by which to scale a particle sprite. 1.0 is normal size. The particle system will interpolate between each size evenly over the particle's lifetime.

At least one size must be specified. A maximum of eight may be used.

Function

Synopsis

ParticleSystem:setSizes( size1, size2, ..., size8 )

Arguments

number size1
The first size.
number size2
The second size.
number size8
The eighth size.

Returns

Nothing.

See Also

Other Languages