Difference between revisions of "Body:isDynamic"

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{{oldin|[[0.8.0]]|080|type=method|text=It has been replaced by [[Body:getType]]}}
 
Get the dynamic status of the body.
 
Get the dynamic status of the body.
  
 
A static body has no mass and a constant position. It will not react to collisions. Often used for walls.
 
A static body has no mass and a constant position. It will not react to collisions. Often used for walls.
 
  
 
A dynamic body has mass and can move. It will react to collisions when the world is updated.
 
A dynamic body has mass and can move. It will react to collisions when the world is updated.
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* [[parent::Body]]
 
* [[parent::Body]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Get the dynamic status of the body.
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{{#set:Description=Get the dynamic status of the body.}}
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{{#set:Since=000}}
  
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|Body:isDynamic}}
 
{{i18n|Body:isDynamic}}

Latest revision as of 03:39, 21 December 2015

Removed in LÖVE 0.8.0
It has been replaced by Body:getType.

Get the dynamic status of the body.

A static body has no mass and a constant position. It will not react to collisions. Often used for walls.

A dynamic body has mass and can move. It will react to collisions when the world is updated.

Function

Synopsis

status = Body:isDynamic( )

Arguments

None.

Returns

boolean status
The dynamic status of the body.

See Also


Other Languages