Difference between revisions of "love.physics.newPolygonShape"

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</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
{{param|number|x1|The x position of the first point.}}
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{{param|number|x1|The x position of the first point, relative to the body it is attached to.}}
{{param|number|y1|The y position of the first point.}}
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{{param|number|y1|The y position of the first point, relative to the body it is attached to.}}
{{param|number|x2|The x position of the second point.}}
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{{param|number|x2|The x position of the second point, relative to the body it is attached to.}}
{{param|number|y2|The y position of the second point.}}
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{{param|number|y2|The y position of the second point, relative to the body it is attached to.}}
{{param|number|x3|The x position of the third point.}}
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{{param|number|x3|The x position of the third point, relative to the body it is attached to.}}
{{param|number|y3|The y position of the third point.}}
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{{param|number|y3|The y position of the third point, relative to the body it is attached to.}}
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{{param|number|...|You can continue passing more point positions to create the PolygonShape.}}
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=== Returns ===
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{{param|PolygonShape|shape|A new PolygonShape.}}
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 +
== Function ==
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{{newin|[[0.9.2]]|092|type=variant}}
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=== Synopsis ===
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<source lang="lua">
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shape = love.physics.newPolygonShape( vertices )
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</source>
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=== Arguments ===
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{{param|table|vertices|A list of vertices to construct the polygon, in the form of <code>{x1, y1, x2, y2, x3, y3, ...}</code>.}}
  
 
=== Returns ===
 
=== Returns ===
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* [[Constructs::Shape]]
 
* [[Constructs::Shape]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Creates a new PolygonShape.}}
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{{#set:Description=Creates a new [[PolygonShape]].}}
 
{{#set:Since=000}}
 
{{#set:Since=000}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|love.physics.newPolygonShape}}
 
{{i18n|love.physics.newPolygonShape}}

Latest revision as of 09:55, 16 July 2022

Creates a new PolygonShape.

This shape can have 8 vertices at most, and must form a convex shape.

Function

Available since LÖVE 0.8.0
This variant is not supported in earlier versions.

Synopsis

shape = love.physics.newPolygonShape( x1, y1, x2, y2, x3, y3, ... )

Arguments

number x1
The x position of the first point, relative to the body it is attached to.
number y1
The y position of the first point, relative to the body it is attached to.
number x2
The x position of the second point, relative to the body it is attached to.
number y2
The y position of the second point, relative to the body it is attached to.
number x3
The x position of the third point, relative to the body it is attached to.
number y3
The y position of the third point, relative to the body it is attached to.
number ...
You can continue passing more point positions to create the PolygonShape.

Returns

PolygonShape shape
A new PolygonShape.

Function

Available since LÖVE 0.9.2
This variant is not supported in earlier versions.

Synopsis

shape = love.physics.newPolygonShape( vertices )

Arguments

table vertices
A list of vertices to construct the polygon, in the form of {x1, y1, x2, y2, x3, y3, ...}.

Returns

PolygonShape shape
A new PolygonShape.

Function

Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.

Synopsis

shape = love.physics.newPolygonShape( body, ... )

Arguments

Body body
The body to attach the shape to.
numbers ...
Vertices of the polygon.

Returns

PolygonShape shape
A new PolygonShape.

See Also


Other Languages