Difference between revisions of "Joint:getCollideConnected"

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Gets whether the connected Bodies collide.
 
Gets whether the connected Bodies collide.
 
== Function ==
 
== Function ==
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[[Category:Functions]]
 
[[Category:Functions]]
 
{{#set:Description=Gets whether the connected Bodies collide.}}
 
{{#set:Description=Gets whether the connected Bodies collide.}}
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{{#set:Since=000}}
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== Other Languages ==
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{{i18n|Joint:getCollideConnected}}

Latest revision as of 10:59, 25 March 2011

Gets whether the connected Bodies collide.

Function

Synopsis

c = Joint:getCollideConnected( )

Arguments

None.

Returns

boolean c
True if they collide, false otherwise.

See Also


Other Languages