Difference between revisions of "Framebuffer:renderTo"

(Correcting a typo: fuction to function)
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* [[love.graphics.setRenderTarget]]
 
* [[love.graphics.setRenderTarget]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Render to a framebuffer using a fuction.}}
+
{{#set:Description=Render to a framebuffer using a function.}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|Framebuffer:renderTo}}
 
{{i18n|Framebuffer:renderTo}}

Revision as of 20:36, 16 February 2011

Available since LÖVE 0.7.0
This function is not supported in earlier versions.


Render to the Framebuffer using a function.

Function

Synopsis

Framebuffer:renderTo( func )

Arguments

function func
A function performing drawing operations.

Returns

Nothing.

Notes

This function will clear the target framebuffer.

This is a shortcut to love.graphics.setRenderTarget:

framebuffer:renderTo( func )

is the same as

love.graphics.setRenderTarget( framebuffer )
func()
love.graphics.setRenderTarget()

Examples

Using an anonymous function for drawing to a Framebuffer

framebuffer:renderTo(function()
    love.graphics.draw(image1, 0,0)
    love.graphics.draw(image2, 100,100)
end)

See Also

Other Languages