Difference between revisions of "love.graphics.getRendererInfo"

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{{param|string|name|The name of the renderer, e.g. "OpenGL" or "OpenGL ES".}}
 
{{param|string|name|The name of the renderer, e.g. "OpenGL" or "OpenGL ES".}}
 
{{param|string|version|The version of the renderer with some extra driver-dependent version info, e.g. "2.1 INTEL-8.10.44".}}
 
{{param|string|version|The version of the renderer with some extra driver-dependent version info, e.g. "2.1 INTEL-8.10.44".}}
{{param|string|vendor|The name of the graphics card vendor, e.g. "Intel Inc." }}
+
{{param|string|vendor|The name of the graphics card vendor, e.g. "Intel Inc". }}
 
{{param|string|device|The name of the graphics card, e.g. "Intel HD Graphics 3000 OpenGL Engine".}}
 
{{param|string|device|The name of the graphics card, e.g. "Intel HD Graphics 3000 OpenGL Engine".}}
  

Revision as of 01:55, 15 November 2015

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets information about the system's video card and drivers.

O.png Almost everything returned by this function is highly dependent on the system running the code and should probably not be used to make run-time decisions.  


Function

Synopsis

name, version, vendor, device = love.graphics.getRendererInfo( )

Arguments

None.

Returns

string name
The name of the renderer, e.g. "OpenGL" or "OpenGL ES".
string version
The version of the renderer with some extra driver-dependent version info, e.g. "2.1 INTEL-8.10.44".
string vendor
The name of the graphics card vendor, e.g. "Intel Inc".
string device
The name of the graphics card, e.g. "Intel HD Graphics 3000 OpenGL Engine".

See Also


Other Languages