Difference between revisions of "love.graphics.setFont"

(Linkified + added See Also)
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Nothing.
 
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== Function ==
 
== Function ==
 +
This variant creates a new font using the default font and the size specified, and sets it as the current font. '''Do not use this function in [[love.update]] or [[love.draw]].''' That would create a new font every frame, eating up memory very quickly.
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">

Revision as of 18:11, 10 October 2010

Set an already-loaded Font as the current font.

This function doesn't allocate a new font and can be used in love.draw

Function

Synopsis

love.graphics.setFont( font )

Arguments

Font font
The Font object to use.

Returns

Nothing.

Function

Synopsis

love.graphics.setFont( filename, size )

Arguments

string filename
The filepath to the font.
number size (12)
The size of the font.

Returns

Nothing.

Function

This variant creates a new font using the default font and the size specified, and sets it as the current font. Do not use this function in love.update or love.draw. That would create a new font every frame, eating up memory very quickly.

Synopsis

love.graphics.setFont( size )

Arguments

number size (12)
The size of the font.

Returns

Nothing.

Examples

Draw some text with default font, 18px

love.graphics.setFont(18)

function love.draw()
	love.graphics.print("Hello", 300, 300)
end

See Also