Difference between revisions of "Body:wakeUp"

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Wake a sleeping body up.
Wakeup a sleeping body.
 
  
 
A sleeping body is much more efficient to simulate than when awake.
 
A sleeping body is much more efficient to simulate than when awake.
  
  
A sleeping body will also wakeup if another body collides with it or if a joint or contact attached to it is destroyed.
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A sleeping body will also wake up if another body collides with it or if a joint or contact attached to it is destroyed.
  
 
== Function ==
 
== Function ==

Revision as of 12:16, 6 December 2010

Wake a sleeping body up.

A sleeping body is much more efficient to simulate than when awake.


A sleeping body will also wake up if another body collides with it or if a joint or contact attached to it is destroyed.

Function

Synopsis

Body:wakeUp( )

Arguments

None.

Returns

Nothing.

See Also