Difference between revisions of "Shape:getType"

 
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None.
 
None.
 
=== Returns ===
 
=== Returns ===
{{param|string|type|The type of the Shape.}}
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{{param|ShapeType|type|The type of the Shape.}}
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== Examples ==
 +
 
 +
=== Printing the type of a shape ===
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<source lang="lua">
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 +
shape1 = love.physics.newCircleShape( my_body, 0, 0, 20 )
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print(shape1:getType()) -- outputs: 'circle'
 +
 
 +
shape2 = love.physics.newPolygonShape( my_body, ... )
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print(shape2:getType()) -- outputs: 'polygon'
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shape3 = love.physics.newRectangleShape( my_body, x, y, w, h, angle )
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print(shape3:getType()) -- outputs: 'polygon'
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</source>
 
== See Also ==
 
== See Also ==
 
* [[parent::Shape]]
 
* [[parent::Shape]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Gets a string representing the Shape.
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{{#set:Description=Gets a string representing the Shape.}}
}}
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{{#set:Since=000}}
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== Other Languages ==
 +
{{i18n|Shape:getType}}

Latest revision as of 10:53, 25 March 2011

Gets a string representing the Shape. This function can be useful for conditional debug drawing.

Function

Synopsis

type = Shape:getType( )

Arguments

None.

Returns

ShapeType type
The type of the Shape.

Examples

Printing the type of a shape

shape1 = love.physics.newCircleShape( my_body, 0, 0, 20 )
print(shape1:getType()) -- outputs: 'circle'

shape2 = love.physics.newPolygonShape( my_body, ... )
print(shape2:getType()) -- outputs: 'polygon'

shape3 = love.physics.newRectangleShape( my_body, x, y, w, h, angle )
print(shape3:getType()) -- outputs: 'polygon'

See Also


Other Languages